With each update in recent memory there are new additions/mechanics that are added that are questionable with regard to how they balance the game. The recent updates have brought Hidden Cache which has arguably made SY as much of a plague as NG. I'm sure there have been countless suggestions made by other about how the devs can balance these factions however in the interim or in the future I would suggest giving players the option to accept the match against the opponent selected or reject it without being penalized with a loss.
NG and SY are obviously imbalanced right now whether the devs want to admit this or not, at this point it frankly feels like there is a bias towards those two factions since the last two major updates have only continued to buff them. SO until it's addressed I'd like to avoid playing those factions since they now require little to no effort on the opponents part to even win. A newby could pick up SY and almost assuredly win with very little effort, so much so that most times i just forfeit the game as soon as it begins rather than waste time hoping they make a mistake that costs them the match. This would be a good indicator for the devs as well to show where they royally screw up if they see ppl opting out of matches against a specific faction.
NG and SY are obviously imbalanced right now whether the devs want to admit this or not, at this point it frankly feels like there is a bias towards those two factions since the last two major updates have only continued to buff them. SO until it's addressed I'd like to avoid playing those factions since they now require little to no effort on the opponents part to even win. A newby could pick up SY and almost assuredly win with very little effort, so much so that most times i just forfeit the game as soon as it begins rather than waste time hoping they make a mistake that costs them the match. This would be a good indicator for the devs as well to show where they royally screw up if they see ppl opting out of matches against a specific faction.