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Adding new fonts via modding?

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C

Chickenudoom

Senior user
#1
Jan 15, 2020
Does anyone know how to ADD new fonts to the game? I'm not talking about replacing fonts, I actually mean adding them.
The game currently has 4 types of fonts, which can be specified in strings using "$NormalFont", "$ItalicFont", "$BoldFont", and "$CreditsFont".
I'm trying to add another variation.

I'll explain why I want to do this in the first place:

I'm trying to fix a bug with the mod "Friendly HUD", where 3D Markers flicker if using "Icon mode", but they do not flicker when using "Text mode". So the solution I'm hoping to implement is to just add custom fonts that are in the shape of map icons. For example making asteric * look like the quest symbol.

I already know how to REPLACE fonts in the game, but does anyone know how to ADD new font variations?
Post automatically merged: Jan 15, 2020

Never mind, I figured it out!
I was able to add an additional variation and called it "$MarkerFont"
So far working flawlessly. Now it's time to hop over to photoshop and finish making the icons...

If anyone is interested in how to add font variations, let me know! (spoiler: kind of a pain in the butt!)
 
Last edited: Jan 15, 2020
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