After downloading the 1.62 Cyberpunk update, Ray Tracing stopped working and crashes my game. I'm unable to get pass the initial warning screens if RT was on before coming back from a crash. I'd have to remove Ray Tracing related run arguments in Steam Play in order to play again.
The only way I'm able to play the game is by switching off Ray Tracing. Before 1.62 I was enjoying ray tracing effects with no issues.
Scenarios:
The only way I'm able to play the game is by switching off Ray Tracing. Before 1.62 I was enjoying ray tracing effects with no issues.
Scenarios:
- If I'm running the game and switch on RT, the game locks up and I need to restart the game.
- Once I restart the game and if RT was left on before crashing, I won't get pass the title screen.
- OS: Ubuntu 24.04.2 LTS (Updated)
- Windowing: X11 (GNOME 42.2)
- GPU: RTX 3070
- GPU Drivers: 525.105.17 (proprietary)
- Vulkan Instance Version: 1.3.243
- RAM: 16 GB
- Proton: Experimental
- Using Steam
- SteamPlay Arguments: PROTON_HIDE_NVIDIA_GPU=0 VKD3D_CONFIG=dxr11,dxr PROTON_ENABLE_NVAPI=1 PROTON_ENABLE_NGX_UPDATER=1 %command% --intro-skip