Even if we finish the romance and the expansion of tthe romance, it would be nice if they add the ability to see our date and to things with he/her like going to the cinema, to a concert, having a ride in a car (Stuff present in GTA V), in fact, making "the romance partner" not a basic useless NPC like others.I normally wouldn't agree that we should get more content like this but I think that the game is seriously lacking in deep characterization.
So, yes, some more romance content would be welcome.
Even if we finish the romance and the expansion of tthe romance, it would be nice if they add the ability to see our date and to things with he/her like going to the cinema, to a concert, having a ride in a car (Stuff present in GTA V), in fact, making "the romance partner" not a basic useless NPC like others.
If we're talking romance specific content, Judy's situation wouldn't be an issue. She stays in Night City if romanced. But if potential new content would be something like a sidequest or two where you could interact with the characters as either friends or romantic partners, it could definitely throw a curveball. Unless it's something like: inviting a character on a rollercoaster and you get to invite your V's romance option or pick one to hang out with as a friend if you didn't romance anyone.The biggest problem is they wrote Judy leaving Night City . They really want your romances to hate the city and not want to spend a happy life there.
Thre could be an event in NC that would make her come back like somehting with the Mox or V calling her to get help.The biggest problem is they wrote Judy leaving Night City . They really want your romances to hate the city and not want to spend a happy life there.
I hope they'll find a way to make sidequest with Panam or Judy but unfortunately, I think if they do, it would be 4 or 5 more quests until the character become useless one more time.If we're talking romance specific content, Judy's situation wouldn't be an issue. She stays in Night City if romanced. But if potential new content would be something like a sidequest or two where you could interact with the characters as either friends or romantic partners, it could definitely throw a curveball. Unless it's something like: inviting a character on a rollercoaster and you get to invite your V's romance option or pick one to hang out with as a friend if you didn't romance anyone.
Personally, I'd prefer a proper sidequest rather than repeatable GTA-like dates. You'd get to spend less time with them, but at least it would be made with quality. Driving around in silence would get boring and repetitive, but also make characters feels like basic NPCs anyway. And there's no way CDPR would record new dialogues for each time you'd invite the characters to hang out with V.
You know, games are not "infinite", everything must end one day.I hope they'll find a way to make sidequest with Panam or Judy but unfortunately, I think if they do, it would be 4 or 5 more quests until the character become useless one more time.
What I do feel is missing is at least one more quest for each romance that involves something like an actual date. and the prerequisite should be to unlock that date-mission after the last quest of that character as is currently {i.e. Queen of the Highway or Pyramid Song} AND also have as prerequisite that Nocturne Op55N1 is unlocked.You know, games are not "infinite", everything must end one day.
(It will be too early anyway and whatever CDPR will do/add)
More than one (I hope), a "little" quest line for each would be great (One more for River for equalize with the others) and even more with your requirements (only if Op55N1 available)What I do feel is missing is at least one more quest for each romance that involves something like an actual date. and the prerequisite should be to unlock that date-mission after the last quest of that character as is currently {i.e. Queen of the Highway or Pyramid Song} AND also have as prerequisite that Nocturne Op55N1 is unlocked.
Reason I feel why this should be is because if you rush through the story first before doing neneric map stuff and you complete a side quest-chain such as Judies or Panam's or even Rivers, there can be a long time in between you actually start act 3 and then the idea of those romances is destroyed by the amount of time in between you doing something with them last and when you have to say your goodbyes.
Yeah I understood what you were trying to say I'm not sure if I even want to call those busywork activities quests reallyMore than one (I hope), a "little" quest line for each would be great (One more for River for equalize with the others) and even more with your requirements (only if Op55N1 available)
But my post was about "infinite" quests (little rendezvous) with our romances. Could be great one or two times, but no very interesting at the end. "True quests", will be way better, for me at least
You make me think of the "Summer in Cyberpunk City" thread that was started by aWeirdly, I'd like the Expansion to have the option of gathering a full party.
Have Kerry, River, Judy, and Panam all get together.
Yeah I understood what you were trying to say I'm not sure if I even want to call those busywork activities quests really
That being said, I have thought of an idea before where you could take an NPC/Character along for a few map marker activities for lets say an in-game days-value as sort of a companion. (it would screw over most of the gamae in approach and balance, but lets not discuss that rn )
and the various characters would only be available if you didn't have a job lined up where thy would be needed elsewhere.
But I digress.
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You make me think of the "Summer in Cyberpunk City" thread that was started by a
Invite all the various characters (or subset) to one of each four (and maybe others) locations for something to have some fun with.
- A Day at the beach with BBQ in the evening --> River, you're up!
- A ride in the Rollercoaster and do a 'scav hunt'. --> Sounds like up Panam's alley as the brazen jarhead
- Visiting the park
.. What was the last one again?
Anyway, I can see the fun that could bring. Only weird thing is, none of te other characters know each other.
Why would Kerry hang with any of them? same for River, he has all this in Joss and the kids.
And Panam and Judy only get to know of eachother in one particular instance.
It probably would yeah So long as V doesn't tell them or start nosebleedingI assume the obvious answer is like the Citadel that they're all there for you.
Maybe celebrating your brain being cured.
The last mission of the game goes very different paths, so it would be unworthy to make an expansion for each ending because you wouldn't be able to focus on one thing and that would bring a low quality product in my opinion.
Expansions might take place before the last mission, or they can have a short connective missions between your ending and the expansion where you can pass to the new DLC content.
But they don't have to cure V. Maybe a full closure DLC where you still have 6 months lifespan? When you look at the fact that even the Arasaka cannot heal you, I think finding a cure somewhere else might be unrealistic. But CDPR have all the tools so maybe they can bring a good solution to that problem? I don't know. But I don't think I'd want to play as V in the sequal. So a closure expansion would be the best.
Even though I love most of the characters of the game and want to see more, I feel like V's story only needs an expansion and thats it. I would want to play as a new character in the next game.
What do you think?
I made This Post with my take on that question. They would be DLC to this game with primarily post ending stuff, as @Willowhugger said it so aptly: the Broken Steel edition.The last mission of the game goes very different paths, so it would be unworthy to make an expansion for each ending because you wouldn't be able to focus on one thing and that would bring a low quality product in my opinion.
Expansions might take place before the last mission, or they can have a short connective missions between your ending and the expansion where you can pass to the new DLC content.
But they don't have to cure V. Maybe a full closure DLC where you still have 6 months lifespan? When you look at the fact that even the Arasaka cannot heal you, I think finding a cure somewhere else might be unrealistic. But CDPR have all the tools so maybe they can bring a good solution to that problem? I don't know. But I don't think I'd want to play as V in the sequal. So a closure expansion would be the best.
Even though I love most of the characters of the game and want to see more, I feel like V's story only needs an expansion and thats it. I would want to play as a new character in the next game.
What do you think?
The Sun and the Star endings could be easily merged because of how similar they are. The state of Arasaka is exactly the same, V's an engram and still in their own body so the cure would be the same as well.The last mission of the game goes very different paths, so it would be unworthy to make an expansion for each ending because you wouldn't be able to focus on one thing and that would bring a low quality product in my opinion.
Personally, I'd love nothing more than to see V again in the sequel(s) but I'm not sure it'll happen. Their story does need closure, but it doesn't have to end in death. V could simply find a solution to their problem and decide to take it easy from then on or retire altogether because they've been through enough pain and misery to last a lifetime.I feel like V's story only needs an expansion and thats it. I would want to play as a new character in the next game.
...can you be sure Arasaka is telling the truth? But even if they are to a certain point (as all good liars do), V did kill Adam Smasher. I don't see why they wouldn't throw a few millions to develop whatever new technology they need. Provided they can keep V on a leash ofcourseWhen you look at the fact that even the Arasaka cannot heal you, I think finding a cure somewhere else might be unrealistic.
...can you be sure Arasaka is telling the truth? But even if they are to a certain point (as all good liars do), V did kill Adam Smasher. I don't see why they wouldn't throw a few millions to develop whatever new technology they need. Provided they can keep V on a leash ofcourse
I am on the opposite opinion in that V's story can be continued if they decide to do so. I don't know if they will though. Maybe that was originally the plan, but then the game had the reception it did and was/is decided that continuing V's story, with so many branching paths, is too expensive risk to make....
....or as @Willowhugger posted on another thread you can make it a mystery and 'ignore' (or at least lessen them a lot) the endings....