Hi everyone!
First of all, thank you to devivre and the moderators for moving my post to the Suggestions section and giving me the opportunity to share the full proposal.
I apologize in advance if some of these ideas have already been discussed elsewhere on the forum. I tried to search for similar topics, but the forum is very large and I may have missed something. I would be happy to read your opinions, suggestions, or links to previous discussions.
After spending a long time in Cyberpunk 2077, first completing it on PlayStation 5 and now playing it again on PlayStation 5 Pro, I would like to share a few ideas born from wanting to keep living in Night City without losing everything built during my first playthrough.
- Afterlife: Legacy Reunion
As a small celebratory reward, it would be nice to unlock a short, replayable scene at the Afterlife after completing the game.
The player could quickly create a personal cameo by choosing an appearance and nickname. For a few minutes, they would play as this character in first person and meet the V from their completed playthrough, together with the other characters from the story.
Characters who are still alive and available would attend in person, while those who died or are no longer reachable could appear as holograms.
A few lines of dialogue, a toast, and a group photo or short video clip would be enough. The scene could be recorded using the tools already available on PlayStation, Xbox, or PC and shared on social media.
It would not provide any gameplay advantage. It would simply be a small and personal acknowledgment for players who completed the journey: an opportunity to enter the Night City they experienced and briefly meet the V they created.
- New Game+
My main request is the possibility of starting a New Game+ after completing the story at least once.
At the beginning, the player could choose whether to reuse the V from their previous playthrough or create a completely new character. If the completed V is imported, the story, missions, relationships, and decisions would restart normally, while the previous progression would gradually become available again.
Previously acquired attributes and perks could unlock after the introductory missions. This would allow the prologue to keep its original pacing while giving the player access to their previous build shortly afterward.
Previously obtained vehicles could become available again when the new playthrough normally unlocks vehicle use. This would prevent players from losing collectible vehicles, including Johnny’s Porsche if it was acquired during the first playthrough, while still allowing them to continue expanding their collection.
Purchased apartments could also return after the introductory section, once free exploration and fast travel become available.
Since the player already has experience and an advanced character, New Game+ could offer a slightly higher level of difficulty, with enemies adjusted to the imported V. Difficulty should still remain adjustable for players who mainly want to experience the story again.
At the beginning of the new playthrough, players should also be free to choose between Nomad, Street Kid, and Corpo. A special system for managing three separate profiles would not be necessary, since independent save files would already allow players to experience the three Lifepaths without mixing their stories.
- New stories in Night City
Finally, I would like to add a simple wish as a player: Night City still seems to have so much room for new characters, districts, and stories.
It would be wonderful to explore it further through additional content, new DLC, or a full future adventure.
Thank you for taking the time to read these ideas.
They come from a player who genuinely loves this world, and I would be very interested to hear what other players think or how they would improve them.
First of all, thank you to devivre and the moderators for moving my post to the Suggestions section and giving me the opportunity to share the full proposal.
I apologize in advance if some of these ideas have already been discussed elsewhere on the forum. I tried to search for similar topics, but the forum is very large and I may have missed something. I would be happy to read your opinions, suggestions, or links to previous discussions.
After spending a long time in Cyberpunk 2077, first completing it on PlayStation 5 and now playing it again on PlayStation 5 Pro, I would like to share a few ideas born from wanting to keep living in Night City without losing everything built during my first playthrough.
- Afterlife: Legacy Reunion
As a small celebratory reward, it would be nice to unlock a short, replayable scene at the Afterlife after completing the game.
The player could quickly create a personal cameo by choosing an appearance and nickname. For a few minutes, they would play as this character in first person and meet the V from their completed playthrough, together with the other characters from the story.
Characters who are still alive and available would attend in person, while those who died or are no longer reachable could appear as holograms.
A few lines of dialogue, a toast, and a group photo or short video clip would be enough. The scene could be recorded using the tools already available on PlayStation, Xbox, or PC and shared on social media.
It would not provide any gameplay advantage. It would simply be a small and personal acknowledgment for players who completed the journey: an opportunity to enter the Night City they experienced and briefly meet the V they created.
- New Game+
My main request is the possibility of starting a New Game+ after completing the story at least once.
At the beginning, the player could choose whether to reuse the V from their previous playthrough or create a completely new character. If the completed V is imported, the story, missions, relationships, and decisions would restart normally, while the previous progression would gradually become available again.
Previously acquired attributes and perks could unlock after the introductory missions. This would allow the prologue to keep its original pacing while giving the player access to their previous build shortly afterward.
Previously obtained vehicles could become available again when the new playthrough normally unlocks vehicle use. This would prevent players from losing collectible vehicles, including Johnny’s Porsche if it was acquired during the first playthrough, while still allowing them to continue expanding their collection.
Purchased apartments could also return after the introductory section, once free exploration and fast travel become available.
Since the player already has experience and an advanced character, New Game+ could offer a slightly higher level of difficulty, with enemies adjusted to the imported V. Difficulty should still remain adjustable for players who mainly want to experience the story again.
At the beginning of the new playthrough, players should also be free to choose between Nomad, Street Kid, and Corpo. A special system for managing three separate profiles would not be necessary, since independent save files would already allow players to experience the three Lifepaths without mixing their stories.
- New stories in Night City
Finally, I would like to add a simple wish as a player: Night City still seems to have so much room for new characters, districts, and stories.
It would be wonderful to explore it further through additional content, new DLC, or a full future adventure.
Thank you for taking the time to read these ideas.
They come from a player who genuinely loves this world, and I would be very interested to hear what other players think or how they would improve them.
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