At first I did not like the new system but it grows on you. The worst part about it now is the clutter in the inventory screen. Usable Items is just WAY too damn big and needs to have sub-categories. Books/Papers should get its own tab. Food should get its own tab and then Alchemy should get a tab with a way to filter by bombs/decoctions/potions/oils.
What irks me the most is, the whole loot system feels so out of place... in TW1 and TW2 you only found stuff you really needed. I liked that, because it gave the impression that Geralt wasn't just another pack-rat RPG hero that picks up everything just to sell it. In TW3, because of the dodgy alchemy/crafting system, it no longer feels that way, since you don't really need most of the stuff you find.
The alchemy system has lost it's appeal, so to speak... that's starts with the way consumables are handled/used and ends with the missing animations. I mean, watch the "Night to Remember" trailer or the TW1 intro, and you know what I mean. That's what alchemy should be like, and it's a big part of the games' flair.
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