I joined this forum to speak my mind regarding what I wanted to see in Witcher 3, and this is one of those things I'd love to see.Dear all,
Not much has been revealed about the alchemy in The Witcher 3.
What we do know is that the alcohol will be back in the game, but it will not be a part of alchemy.
The first game's alchemy mechanic was quite logical - you needed a base for your brews and bombs. And the higher quality - the better potions, bombs or oils you could make. With simple vodka, or dog fat you would only make basic potions and oils, but distilled spirits would allow you to make something more potent. Another logical point in using alcohol was that it provided two vital elements for potions - liquid and bottle (i do understand that potions were in small vials, not in 0.5 liter bottles, but still..)
Many of these benefits were lost in second game's mechanics, which disappointed a lot of fans. You won't get a vial of elixir just by mixing some herbs together!
It is still a long time before TW3 will be released and CDPR still have time to make some changes. Please vote and write your oppinion on this topic. Together we can show the developers, that we care for the quality of the final product and maybe if this poll gets enough support from the fans, CDPR will implement this small change to the alchemy in TW3.
Cheers!/>
Mae.
I loved the alchemy system in Witcher 1 without thinking it was too complicated or anything.
If campfire resting is to return then so are the option to rent rooms at inns or taverns. Though brewing potions in my opinion could equally be done pretty much anywhere in the world like in Witcher 2.
And potion- and oil-based ingredients like liquor or fat? Of course I would like that to return!
But as always, make it a player choice for those that want nothing of it. Maybe a setting in the game menu.
Select 'Alchemy mode like Witcher 1' and put the kettle on.
EDIT: Oh, and three and a half playthroughs of Witcher 1 and I've never killed a dog.
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