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Alzur - New Card

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DRK3

DRK3

Senior user
#1
Nov 17, 2020
So, we got a patch with a single card - Alzur.
(Trivia: if im not mistaken, the only other time we got a single card, outside of an expansion was Hemdall, released on a patch at the end of 2018)

I know there's discussion of this card on other different threads, but since those are also being used to discuss the new revealed cards, lets put the Alzur strategies in here instead please.

This new card has so much meme potential, with even more RNG than Master MIrror, because that one at least only transformed cards into legendaries of the faction you're using, while Alzur it can be any unit, as long as its the same provision.

Here are the highest provision spells, that are great picks to combo with Alzur:

(13) Oneiromancy
(12) Scorch
(12) Renew
(12) Hanmarvin's Blue Dream
(11) Uma's Curse
(10) Raghnaarog
(9) Yen's Invocation
(9) Curse of Corruption

The Oneiromancy gives access to a simple tactic of tutoring another spell to use 2 "charges" of Alzur on a single turn.

The 10-12 provision spells have a corresponding unit cardpool that is too large to reliably get what you want, but there are only 5 units at 13 provision:
Speartip, Regis, Keltullis, Draug and Oak

Speartip is just pointslam and Regis is Neutral, but this allows easier access to certain factions to those cards.
And yes, i know these units are spawned and not played. That's why i said certain factions - SK and NG, which can put cards in their graveyard back into deck.
It will be interesting to see SK Draug (scary right?) or NG Keltullis in the near future...
 
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G

Gimme_a_break

Fresh user
#2
Nov 17, 2020
1st day and this card has already been abused to its limits. It should be restricted to <10 provision spells, similarly to the way Renew was nerfed, because the combo with Oneiromancy, that can pull another high provision spell, is a terrible imbalance. It's basically an 11p scenario with a little bit of randomness.
And I'm about to puke now, after playing 4 games in a row against the same Carapace netdeck (with Alzur, Keltulis, and 2 Ciris) that appeared today. Disgusting.
 
Six-Sided-Prism

Six-Sided-Prism

Forum regular
#3
Nov 18, 2020
Gimme_a_break said:
1st day and this card has already been abused to its limits. It should be restricted to <10 provision spells, similarly to the way Renew was nerfed, because the combo with Oneiromancy, that can pull another high provision spell, is a terrible imbalance. It's basically an 11p scenario with a little bit of randomness.
And I'm about to puke now, after playing 4 games in a row against the same Carapace netdeck (with Alzur, Keltulis, and 2 Ciris) that appeared today. Disgusting.
Click to expand...
I would personally take it a step further and just have it trigger when a Bronze Spell card is played. They could even remove the "Counter: 3" since it would be a lot more balanced.
 
StanislavOZZO

StanislavOZZO

Forum regular
#4
Nov 18, 2020
IMO, Alzur should be provision 13-14 since it has immense potential.
Going under Defender and/or Shield it could be used to pull game changing creatures.

And adding to DRK3 thought, I don't think it's only suitable for meme decks. With minor adjustment it can be used in most decks and you will see a lot of Alzur in the next couple of weeks.
 
Gyg

Gyg

Forum regular
#5
Nov 18, 2020
Alzur is a RNG fiesta that I really dislike and one additional card that can win you the game if not countered. I like the idea to limit it to bronze cards. Other quick fix is to remove spell tag from Oneiromancy.
 
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OuterSpaceDoggo

OuterSpaceDoggo

Forum regular
#6
Nov 18, 2020
I think it's fine as it is. It can be locked, easily removed with damage and the meta is still the same frustrating control as ever which means 90% of the time it gets Heatwaved as soon as it hits the board.
Also it needs a lot of setup to really shine, even more than Gord.
 
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R

RyseAurellius

Fresh user
#7
Nov 18, 2020
Its a great card as is, I don't think it has much potential other than for memes. Its the center target for control at the moment and is usually dealt with pretty quickly.

Its fine, leave it alone. Set the meme free!!
 
OneWhoCravesSouls

OneWhoCravesSouls

Forum regular
#8
Nov 18, 2020
I really don't think that he will ever be more than a Meme Card. Most of the high provision Spells apart from Oneiromancy and Yenn Invo aren't really that reliable that you would put them in to a competitive Deck in the hope that it high rolls in to something valuable.

The more reliable Spells in the current Meta Alzur's DC and Rockslide are drawing from a huge Card pool which makes it high likely you will get a complete brick (I did get a Vesemir from the Witcher trio once).

Especially if NG should rise again with the new expansion he will probably be almost unplayable apart from Meme Decks in casual.
 
Jamborinio

Jamborinio

Forum regular
#9
Nov 18, 2020
He requires more setup and specialisation than Gord. Take him out and his expensive spells are just that - expensive and very RNGish.

One thing maybe to try with him is Decoy, to refresh a Regis or other low roll value card.
 
sfruzz

sfruzz

Forum regular
#10
Nov 18, 2020
OuterSpaceDoggo said:
I think it's fine as it is. It can be locked, easily removed with damage and the meta is still the same frustrating control as ever which means 90% of the time it gets Heatwaved as soon as it hits the board.
Click to expand...
Great. So players that are not running a lot of removal are further punished by the addition of an RNG and greedy card.

While players that are running "unitless" deck, with Alzur's Thunder, Rockslide, Curse of corruption are rewarded with a big threat to put on the board.

OuterSpaceDoggo said:
Also it needs a lot of setup to really shine, even more than Gord.
Click to expand...
Fun fact, you can run both Gord and Alzur. Both cards like spells...
 
Gyg

Gyg

Forum regular
#11
Nov 18, 2020
With Oneiromancy you don't need to have many spells, you will tutor the second one easily. Rockslide is widely used, Alzur's Thunder is also a good spell. As for countering Alzur, lock is really unreliable because of purify. Think about NR Shieldwall with Defender - Heatwave will be used to counter Donimir and shielded Alzur will very difficult to counter. My problem is the possible celling of the card - it can easily get you 20 points if not answered. One more card that reinforces the notion that control is king in Gwent.
 
Payus

Payus

Forum regular
#12
Nov 18, 2020
Testing Alzur vs the Bot, got an awesome match, check the crazyness in the 2 rounds.
I love when Alzur Spawns himself when u use Uma's curse.
I R 2 my only original cards were Alzur and Master mirror, not even Totem was from my deck.
 

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StanislavOZZO

StanislavOZZO

Forum regular
#13
Nov 18, 2020
Everybody's talking about high cost spells, like Oneiro-Renew to get 2 expensive cards in one turn. It may work, however, you can get unlucky and spawn Regis...

I think Alzur will be great value and less risky with 7-9 provision cards from which you actually have a good chance to put something useful.
 
Last edited: Nov 18, 2020
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Markus_Wirth

Markus_Wirth

Forum regular
#14
Nov 18, 2020
I did some Excel analysis regarding average value of spawned unit for spells between 9 and 13

Spell 13: Average value 7,4
Spawned card with Provision Spell 13bodyOrder/additional ability valueOverall value
Speartip
12​
12​
Keltulilis
9​
9​
Great Oak
7​
7​
Draug
7​
7​
Regis
2​
2​
7,4​
​

Spell 12: Average value 6
Spawned card with Provision Spell 12bodyOrder/additional ability valueOverall valueComment
War Elefant
8​
3​
11​
Average value dependent on your chose deck higher or lower
Pest Maid
7​
2​
9​
Average value dependent on your chose deck higher or lower
Munro Bruys
6​
6​
Jacques
6​
6​
Viraxas
6​
6​
Usurper
6​
6​
Eithne
6​
6​
Auberon
5​
5​
Harald
5​
5​
Dandelion
4​
4​
Roche
4​
4​
Sigi
4​
4​
Vernon
3​
3​
Syanna
3​
6​
9​
Value dependent whether you have strong deploy on your hand
6​

Spell 11: Average value 5,6956

Spawned card with Provision Spell 11bodyOrder/additional ability valueOverall valueComment
Living Armour
11​
11​
Falibor
7​
7​
Zoltan Warrior
11​
11​
Alzur
6​
5​
11​
To my mind overall value should equal ist provision costs
Triss Butterfly
5​
5​
Saskia
5​
5​
Saenthiss
5​
6​
11​
To my mind overall value should equal ist provision costs
Damien
5​
6​
11​
To my mind overall value should equal ist provision costs (should play Alzur on Meleee if Spell with 11 is on hand)
Kikimora Queen
5​
2​
7​
Average value dependent on your chose deck higher or lower
Forest Protector
5​
5​
Cerys
4​
4​
Phenix
4​
5​
9​
Average value dependents on whether sumonned in round 1, 2 or 3
Ruehin
4​
2​
6​
Average value dependent on your chose deck higher or lower
Triss Telekinese
4​
4​
Wild Boar of Sea
3​
3​
Vattier de Reaux
3​
2​
5​
Average value dependent on your chose deck higher or lower
Geralt Profi
3​
3​
Ulrich
3​
3​
Brathens
3​
3​
Yennefer
2​
2​
Aguara
2​
2​
Geralt Yrden
2​
2​
Avalach
1​
1​
5,69565217​

Spell 10: Average value 5
Spawned card with Provision Spell 10bodyOrder/additional ability valueOverall valueComment
Yghern
0​
0​
destroyed if spawned
Dáo
9​
9​
Olaf
8​
2​
10​
To my mind overall value should equal ist provision costs
Bloody Baron
6​
4​
10​
To my mind overall value should equal ist provision costs
Lambert
6​
6​
Barnabas
6​
6​
Igor
6​
1​
7​
Average value dependent on your chose deck higher or lower
Ciri: Sprint
5​
5​
10​
To my mind overall value should equal ist provision costs
Yennefer: witcher
5​
5​
10​
To my mind overall value should equal ist provision costs
Gaunter o Dim
5​
1​
6​
Average value dependent on your chose deck higher or lower
Ithlinne
5​
5​
Stefan Skellen
5​
1​
6​
Average value dependent on your chose deck higher or lower
German Piquant
5​
5​
Letho
5​
5​
Dandelion
5​
5​
Detlaff
5​
1​
6​
Average value dependent on your chose deck higher or lower
Helveed
5​
1​
6​
Average value dependent on your chose deck higher or lower
Geralt Axi
5​
5​
Iris
5​
5​
Dracoturtle
5​
1​
6​
Average value dependent on your chose deck higher or lower
Maraal
5​
1​
6​
Average value dependent on your chose deck higher or lower
Eredin
5​
1​
6​
Average value dependent on your chose deck higher or lower
Tyrggvi
5​
5​
Ciri
4​
1,5​
5,5​
Average value dependent whether you want loose round x or not
Regis
4​
6​
10​
To my mind overall value should equal ist provision costs
Zoltan
4​
4​
Avallach
4​
4​
Colossal Ifrit
4​
6​
10​
To my mind overall value should equal ist provision costs
Enraged Ifrit
4​
4​
Zoltan Chivay
4​
2​
6​
For Robustness
Aglais
4​
4​
Kambi
4​
4​
Joachim de Wett
4​
4​
Vesemir Ventor
4​
4​
Ihuarraquax
4​
4​
Lippy Gudmund
4​
4​
Dagur
4​
3​
7​
Average value dependent on your chose deck higher or lower
Regis Bloodthirst
4​
4​
Prince Anseis
4​
5​
9​
Provision -1 due to Formation
Bincy
4​
1​
5​
Average value dependent on your chose deck higher or lower
Gascon
4​
4​
Betsy One Eye
4​
4​
Ramon
4​
4​
Crow Mother
4​
1​
5​
Average value dependent on your chose deck higher or lower
Allgod
4​
4​
Geral of Riva
3​
3​
Geralt Aard
3​
3​
Roach
3​
3​
Carlo Varese
3​
3​
Hjalmar
3​
3​
Leo Bonhart
3​
3​
Angloume
3​
3​
Queen Adalia
3​
3​
Philippa Eilhart
3​
3​
Vincent
3​
3​
Geralt Igni
2​
2​
Imlerith
2​
2​
Vivienne
1​
1​
5,06034483​


Spell 9: Average value 5,8968
Spawned card with Provision Spell 9bodyOrder/additional ability valueOverall valueComment
Tibor Eggebracht
13​
13​
Speartip Sleep
9​
9​
Saesenthessis
8​
1​
9​
To my mind overall value should equal ist provision costs
Ciri Nova
8​
8​
Pedell
7​
2​
9​
To my mind overall value should equal ist provision costs
Aguara
7​
7​
Olgierd
7​
2​
9​
To my mind overall value should equal ist provision costs
Cave troll
7​
2​
9​
To my mind overall value should equal ist provision costs
Convenant of Steel
7​
2​
9​
To my mind overall value should equal ist provision costs
Katakan
6​
1​
7​
Average value dependent on your chose deck higher or lower
Eleyas
6​
6​
Eskel
6​
1,5​
7,5​
Dependent on Melee or Ranged
Donimir of Troy
7​
2​
5​
To my mind overall value should equal ist provision costs
Figgis Merluzzo
5​
2​
7​
Glustysworp
6​
6​
Reynard Odo
6​
1​
7​
Average value dependent on your chose deck higher or lower
Madame Luiza
6​
1​
7​
Average value dependent on your chose deck higher or lower
Majoran
6​
3​
9​
To my mind overall value should equal ist provision costs
Sukrus
6​
3​
9​
To my mind overall value should equal ist provision costs
Savolla
6​
6​
Matta Huuri
6​
6​
Master Mirror
6​
3​
9​
To my mind overall value should equal ist provision costs
Shani
5​
3​
8​
Minus 1 due to missing Formation
Keira Metz
5​
5​
Priscilla
5​
1​
6​
Average value dependent on your chose deck higher or lower
Yarpen Zigrin
5​
5​
Cahir Dyffryn
5​
2​
7​
Dependent on Melee or Ranged
Vilgefortz
5​
5​
Xarthissius
5​
5​
Shirlard Fitz Oersterlen
5​
5​
Stregobor
5​
5​
Seltkirk of Guleta
5​
2​
7​
Dependent on Melee or Ranged
Ivo of Belhaven
5​
2​
7​
Dependent on Melee or Ranged
Gabor Zigrin
5​
5​
Artis
5​
5​
Vildkaarl
5​
1​
6​
Average value dependent on your chose deck higher or lower
Imke
5​
1​
6​
Average value dependent on your chose deck higher or lower
Sausage Maker
5​
5​
Azar Javed
5​
5​
Affan Hillergrand
5​
5​
Ildiko
5​
4​
9​
To my mind overall value should equal ist provision costs
King Belohun
5​
1​
6​
Average value dependent on your chose deck higher or lower
Nenneke
5​
2​
7​
Dependent on Melee or Ranged
Caranthir
4​
4​
Miruna
4​
1​
5​
Average value dependent on your chose deck higher or lower
Milaen
4​
4​
Harald
4​
4​
Troll of Verden
4​
2​
6​
Average value dependent on your chose deck higher or lower, Melee or Ranged
Gregoire of Verden
4​
4​
Orianna
4​
4​
Average value dependent on your chose deck higher or lower, Melee or Ranged
Protofleder
4​
4​
Moreelse
4​
4​
Walter Veritas
4​
4​
Triss Merigold
3​
3​
Iorweth
3​
3​
Shirru
3​
2​
5​
Average value dependent on your chose deck higher or lower,
Yennefer
3​
3​
Vivienne de Tabris
3​
3​
Graden
3​
3​
Flying Redanien
3​
3​
Knickers
3​
3​
Ozzrell
1​
1​
Ffion
1​
3​
4​
3 For the Defender
5,8968254​

So, one can assume that spells with higher provision costs, provide higher average spawned unit value.
Post automatically merged: Nov 18, 2020

StanislavOZZO said:
Everybody's talking about high cost spells, like Oneiro-Renew to get 2 expensive cards in one turn. It may work, however, you can get unlucky and spawn Regis...

I think Alzur will be great value and less risky with 7-9 provision cards from which you actually have a good chance to put something relevant.
Click to expand...
Maybe I have to expand my Excel analysis for those spells
 
Last edited: Nov 18, 2020
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Reactions: DRK3, sfruzz and Payus
Payus

Payus

Forum regular
#15
Nov 18, 2020
Markus_Wirth said:
I did some Excel analysis regarding average value of spawned unit for spells between 10 and 13

Spell 13: Average value: 7,5
Spawned card with Provision Spell 13bodyOrder/additional ability valueOverall value
Speartip
12​
12​
Keltulilis
9​
9​
Great Oak
7​
7​
Regis
2​
2​
7,5​

Spell 12: Average value 6
Spawned card with Provision Spell 12bodyOrder/additional ability valueOverall valueComment
War Elefant
8​
3​
11​
Average value dependent on your chose deck higher or lower
Pest Maid
7​
2​
9​
Average value dependent on your chose deck higher or lower
Munro Bruys
6​
6​
Jacques
6​
6​
Viraxas
6​
6​
Usurper
6​
6​
Eithne
6​
6​
Auberon
5​
5​
Harald
5​
5​
Dandelion
4​
4​
Roche
4​
4​
Sigi
4​
4​
Vernon
3​
3​
Syanna
3​
6​
9​
Value dependent whether you have strong deploy on your hand
6​

Spell 11: Average value 5,6956

Spawned card with Provision Spell 11bodyOrder/additional ability valueOverall valueComment
Living Armour
11​
11​
Falibor
7​
7​
Zoltan Warrior
11​
11​
Alzur
6​
5​
11​
To my mind overall value should equal ist provision costs
Triss Butterfly
5​
5​
Saskia
5​
5​
Saenthiss
5​
6​
11​
To my mind overall value should equal ist provision costs
Damien
5​
6​
11​
To my mind overall value should equal ist provision costs (should play Alzur on Meleee if Spell with 11 is on hand)
Kikimora Queen
5​
2​
7​
Average value dependent on your chose deck higher or lower
Forest Protector
5​
5​
Cerys
4​
4​
Phenix
4​
5​
9​
Average value dependents on whether sumonned in round 1, 2 or 3
Ruehin
4​
2​
6​
Average value dependent on your chose deck higher or lower
Triss Telekinese
4​
4​
Wild Boar of Sea
3​
3​
Vattier de Reaux
3​
2​
5​
Average value dependent on your chose deck higher or lower
Geralt Profi
3​
3​
Ulrich
3​
3​
Brathens
3​
3​
Yennefer
2​
2​
Aguara
2​
2​
Geralt Yrden
2​
2​
Avalach
1​
1​
5,69565217​

Spell 10: Average value 5
Spawned card with Provision Spell 10bodyOrder/additional ability valueOverall valueComment
Yghern
0​
0​
destroyed if spawned
Dáo
9​
9​
Olaf
8​
2​
10​
To my mind overall value should equal ist provision costs
Bloody Baron
6​
4​
10​
To my mind overall value should equal ist provision costs
Lambert
6​
6​
Barnabas
6​
6​
Igor
6​
1​
7​
Average value dependent on your chose deck higher or lower
Ciri: Sprint
5​
5​
10​
To my mind overall value should equal ist provision costs
Yennefer: witcher
5​
5​
10​
To my mind overall value should equal ist provision costs
Gaunter o Dim
5​
1​
6​
Average value dependent on your chose deck higher or lower
Ithlinne
5​
5​
Stefan Skellen
5​
1​
6​
Average value dependent on your chose deck higher or lower
German Piquant
5​
5​
Letho
5​
5​
Dandelion
5​
5​
Detlaff
5​
1​
6​
Average value dependent on your chose deck higher or lower
Helveed
5​
1​
6​
Average value dependent on your chose deck higher or lower
Geralt Axi
5​
5​
Iris
5​
5​
Dracoturtle
5​
1​
6​
Average value dependent on your chose deck higher or lower
Maraal
5​
1​
6​
Average value dependent on your chose deck higher or lower
Eredin
5​
1​
6​
Average value dependent on your chose deck higher or lower
Tyrggvi
5​
5​
Ciri
4​
1,5​
5,5​
Average value dependent whether you want loose round x or not
Regis
4​
6​
10​
To my mind overall value should equal ist provision costs
Zoltan
4​
4​
Avallach
4​
4​
Colossal Ifrit
4​
6​
10​
To my mind overall value should equal ist provision costs
Enraged Ifrit
4​
4​
Zoltan Chivay
4​
2​
6​
For Robustness
Aglais
4​
4​
Kambi
4​
4​
Joachim de Wett
4​
4​
Vesemir Ventor
4​
4​
Ihuarraquax
4​
4​
Lippy Gudmund
4​
4​
Dagur
4​
3​
7​
Average value dependent on your chose deck higher or lower
Regis Bloodthirst
4​
4​
Prince Anseis
4​
5​
9​
Provision -1 due to Formation
Bincy
4​
1​
5​
Average value dependent on your chose deck higher or lower
Gascon
4​
4​
Betsy One Eye
4​
4​
Ramon
4​
4​
Crow Mother
4​
1​
5​
Average value dependent on your chose deck higher or lower
Allgod
4​
4​
Geral of Riva
3​
3​
Geralt Aard
3​
3​
Roach
3​
3​
Carlo Varese
3​
3​
Hjalmar
3​
3​
Leo Bonhart
3​
3​
Angloume
3​
3​
Queen Adalia
3​
3​
Philippa Eilhart
3​
3​
Vincent
3​
3​
Geralt Igni
2​
2​
Imlerith
2​
2​
Vivienne
1​
1​
5,06034483​

So, one can assume that spells with higher provision costs, provide higher average spawned unit value.
Post automatically merged: Nov 18, 2020



Maybe I have to expand my Excel analysis for those spells
Click to expand...
You forgot Draugh at 13p
 
StanislavOZZO

StanislavOZZO

Forum regular
#16
Nov 18, 2020
Markus_Wirth said:
I did some Excel analysis regarding average value of spawned unit for spells between 10 and 13

Spell 13: Average value: 7,5
Spawned card with Provision Spell 13bodyOrder/additional ability valueOverall value
Speartip
12​
12​
Keltulilis
9​
9​
Great Oak
7​
7​
Regis
2​
2​
7,5​

Spell 12: Average value 6
Spawned card with Provision Spell 12bodyOrder/additional ability valueOverall valueComment
War Elefant
8​
3​
11​
Average value dependent on your chose deck higher or lower
Pest Maid
7​
2​
9​
Average value dependent on your chose deck higher or lower
Munro Bruys
6​
6​
Jacques
6​
6​
Viraxas
6​
6​
Usurper
6​
6​
Eithne
6​
6​
Auberon
5​
5​
Harald
5​
5​
Dandelion
4​
4​
Roche
4​
4​
Sigi
4​
4​
Vernon
3​
3​
Syanna
3​
6​
9​
Value dependent whether you have strong deploy on your hand
6​

Spell 11: Average value 5,6956

Spawned card with Provision Spell 11bodyOrder/additional ability valueOverall valueComment
Living Armour
11​
11​
Falibor
7​
7​
Zoltan Warrior
11​
11​
Alzur
6​
5​
11​
To my mind overall value should equal ist provision costs
Triss Butterfly
5​
5​
Saskia
5​
5​
Saenthiss
5​
6​
11​
To my mind overall value should equal ist provision costs
Damien
5​
6​
11​
To my mind overall value should equal ist provision costs (should play Alzur on Meleee if Spell with 11 is on hand)
Kikimora Queen
5​
2​
7​
Average value dependent on your chose deck higher or lower
Forest Protector
5​
5​
Cerys
4​
4​
Phenix
4​
5​
9​
Average value dependents on whether sumonned in round 1, 2 or 3
Ruehin
4​
2​
6​
Average value dependent on your chose deck higher or lower
Triss Telekinese
4​
4​
Wild Boar of Sea
3​
3​
Vattier de Reaux
3​
2​
5​
Average value dependent on your chose deck higher or lower
Geralt Profi
3​
3​
Ulrich
3​
3​
Brathens
3​
3​
Yennefer
2​
2​
Aguara
2​
2​
Geralt Yrden
2​
2​
Avalach
1​
1​
5,69565217​

Spell 10: Average value 5
Spawned card with Provision Spell 10bodyOrder/additional ability valueOverall valueComment
Yghern
0​
0​
destroyed if spawned
Dáo
9​
9​
Olaf
8​
2​
10​
To my mind overall value should equal ist provision costs
Bloody Baron
6​
4​
10​
To my mind overall value should equal ist provision costs
Lambert
6​
6​
Barnabas
6​
6​
Igor
6​
1​
7​
Average value dependent on your chose deck higher or lower
Ciri: Sprint
5​
5​
10​
To my mind overall value should equal ist provision costs
Yennefer: witcher
5​
5​
10​
To my mind overall value should equal ist provision costs
Gaunter o Dim
5​
1​
6​
Average value dependent on your chose deck higher or lower
Ithlinne
5​
5​
Stefan Skellen
5​
1​
6​
Average value dependent on your chose deck higher or lower
German Piquant
5​
5​
Letho
5​
5​
Dandelion
5​
5​
Detlaff
5​
1​
6​
Average value dependent on your chose deck higher or lower
Helveed
5​
1​
6​
Average value dependent on your chose deck higher or lower
Geralt Axi
5​
5​
Iris
5​
5​
Dracoturtle
5​
1​
6​
Average value dependent on your chose deck higher or lower
Maraal
5​
1​
6​
Average value dependent on your chose deck higher or lower
Eredin
5​
1​
6​
Average value dependent on your chose deck higher or lower
Tyrggvi
5​
5​
Ciri
4​
1,5​
5,5​
Average value dependent whether you want loose round x or not
Regis
4​
6​
10​
To my mind overall value should equal ist provision costs
Zoltan
4​
4​
Avallach
4​
4​
Colossal Ifrit
4​
6​
10​
To my mind overall value should equal ist provision costs
Enraged Ifrit
4​
4​
Zoltan Chivay
4​
2​
6​
For Robustness
Aglais
4​
4​
Kambi
4​
4​
Joachim de Wett
4​
4​
Vesemir Ventor
4​
4​
Ihuarraquax
4​
4​
Lippy Gudmund
4​
4​
Dagur
4​
3​
7​
Average value dependent on your chose deck higher or lower
Regis Bloodthirst
4​
4​
Prince Anseis
4​
5​
9​
Provision -1 due to Formation
Bincy
4​
1​
5​
Average value dependent on your chose deck higher or lower
Gascon
4​
4​
Betsy One Eye
4​
4​
Ramon
4​
4​
Crow Mother
4​
1​
5​
Average value dependent on your chose deck higher or lower
Allgod
4​
4​
Geral of Riva
3​
3​
Geralt Aard
3​
3​
Roach
3​
3​
Carlo Varese
3​
3​
Hjalmar
3​
3​
Leo Bonhart
3​
3​
Angloume
3​
3​
Queen Adalia
3​
3​
Philippa Eilhart
3​
3​
Vincent
3​
3​
Geralt Igni
2​
2​
Imlerith
2​
2​
Vivienne
1​
1​
5,06034483​

So, one can assume that spells with higher provision costs, provide higher average spawned unit value.
Post automatically merged: Nov 18, 2020



Maybe I have to expand my Excel analysis for those spells
Click to expand...
I applaud your initiative, mate. I would just point out that when we are talking about resulting "value", we need to take into account the investment (initial provisions you spend). I would not be surprised if actual value is more with 7-9p spells than with 13p spells.
 
Markus_Wirth

Markus_Wirth

Forum regular
#17
Nov 18, 2020
Payus said:
You forgot Draugh at 13p
Click to expand...
Thx updated it.
StanislavOZZO said:
I applaud your initiative, mate. I would just point out that when we are talking about resulting "value", we need to take into account the investment (initial provisions you spend). I would not be surprised if actual value is more with 7-9p spells than with 13p spells.
Click to expand...
Yes, that´s also to be taken into account. I just added 9 provision and here the value is almost second highest
 
Last edited: Nov 18, 2020
OuterSpaceDoggo

OuterSpaceDoggo

Forum regular
#18
Nov 18, 2020
sfruzz said:
Great. So players that are not running a lot of removal are further punished by the addition of an RNG and greedy card.

While players that are running "unitless" deck, with Alzur's Thunder, Rockslide, Curse of corruption are rewarded with a big threat to put on the board.



Fun fact, you can run both Gord and Alzur. Both cards like spells...
Click to expand...
You don't need a "lot of removal" to remove a 6 point card from the board. The entire assimilate archetype is based on rng, hell even cantarella is an rng "clown fiesta", yet I don't see anyone complaining.
Also, 90% of decks now run Heatwave or some removal, the ones who don't can usually smack so many points on the board that Alzur's presence on board won't be noticeable at all.
Gord + Alzur = 18 provision already, put oneiromancy and that's another 13. ( read: a lot )
Unitless decks as you say are annoying, but you know why? Because decks are running so many removals that you actually risk to brick against those kind of decks. Also, play defensively and wait for Alzur, then remove.
I find it a funny card that leads to crazy matches ( yes, anti-fun decks exist with Alzur but Alzur is not the problem in those decks ), people are experimenting a lot with dead cards ( spells ) and that's a breath of fresh air.
 
sfruzz

sfruzz

Forum regular
#19
Nov 18, 2020
Markus_Wirth said:
I did some Excel analysis regarding average value of spawned unit for spells between 10 and 13
Click to expand...
What I find concerning is not the average value, but its standard deviation.

You can spawn Yghern, which gets immediately destroyed, or a 9 point Dào. It's like Gascon. You get points by a random amounts between X and Y, up to 3 times.

OuterSpaceDoggo said:
You don't need a "lot of removal" to remove a 6 point card from the board.
Click to expand...
Most player boost Alzur right away, or they give him shield, or they place a defender in front of him. For Example Donimir has shield and is a defender. You have to neutralize him in some way and then deal with Alzur which is most likely also well-protected with a shield.

6 point removal card will not do the trick.

OuterSpaceDoggo said:
even cantarella is an rng "clown fiesta", yet I don't see anyone complaining.
Click to expand...
I don't like the card. Nor Shupe for that matter. Nor Wheel of Fortune. Or Gascon. And the Musicians of Blaviken.

:shrug:
 
bTrait

bTrait

Forum regular
#20
Nov 18, 2020
It is just another problematic card right now.
Alzur should be restricted to Alzur's thunder and / or Alzur's DC only e.g.:

- 2-3 points body for 11 provision creating double thunder (second thunder conditional***);
- 4-5 points body for 11 provision creating thunder and DC.

***e.g. - create second thunder if first one didn't destroy any unit (still very powerfull).
 
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