If I get it right, what you are suggesting is making Artifacts secondary leader abilities? While I like the idea I believe it could potentially be too much. The artifact being on the board on game start first of all means that you don't have to play it first and therefore can use it anytiem without loosing momentum. That makes particulary artifacts that would play units extremly strong, similar to how leaders playing additional units are really strong.
I'm afraid that such a change would create a whole new problem for the game.
Also, what would happen to traps?
On the other hand, I wouldn't mind the opposite thing. Adding an indestructable leader artifact to the board which makes the leader ability easily visible now that leaders themselves are only skins.
I'm afraid that such a change would create a whole new problem for the game.
Also, what would happen to traps?
On the other hand, I wouldn't mind the opposite thing. Adding an indestructable leader artifact to the board which makes the leader ability easily visible now that leaders themselves are only skins.