Here's my idea of improving GWENT:
You can't pass.
What this is meant to improve:
Card advantage.
After I thought of posting on this topic, it did occur to me to relate this to MTG. Even though MTG sucks more as a card game than GWENT, at least you don't have to think:
"My God! I'm going to lose card advantage!" or "God! I hope I get final say!".
That now actually seems a strength of MTG. I'm not a good player of MTG but as I remember, no game really ran long enough for someone to have the last card to play and maybe snatch victory from the jaws of defeat.
If this was implemented, I suppose you could allow people to have a deck of 30 cards. So, that's 10 cards per round. You could mulligan, of course.
Less bs units or mechanics would also be welcome. So you don't get what happens often now, where someone now with a two card advantage in the final round, maybe double figure points in front that round, gets smashed by an opponent.
The balance sucks.
Edit:
This occurred to me today: maybe you could have pre-arranged cards for each stage of the match, which you would be able to swap after matches, as you trouble-shooted.
Maybe round scores could also be taken into account in order to determine winners...something that was a generally fair way to determine a winner of the match.
You can't pass.
What this is meant to improve:
Card advantage.
After I thought of posting on this topic, it did occur to me to relate this to MTG. Even though MTG sucks more as a card game than GWENT, at least you don't have to think:
"My God! I'm going to lose card advantage!" or "God! I hope I get final say!".
That now actually seems a strength of MTG. I'm not a good player of MTG but as I remember, no game really ran long enough for someone to have the last card to play and maybe snatch victory from the jaws of defeat.
If this was implemented, I suppose you could allow people to have a deck of 30 cards. So, that's 10 cards per round. You could mulligan, of course.
Less bs units or mechanics would also be welcome. So you don't get what happens often now, where someone now with a two card advantage in the final round, maybe double figure points in front that round, gets smashed by an opponent.
The balance sucks.
Edit:
This occurred to me today: maybe you could have pre-arranged cards for each stage of the match, which you would be able to swap after matches, as you trouble-shooted.
Maybe round scores could also be taken into account in order to determine winners...something that was a generally fair way to determine a winner of the match.
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