Mob wins. If a game doesn't support mobs, it lacks in features. Though that doesn't mean that a single person should not be able to do anything in a MMO game.Lol and some are just desperate for the approval of the mob...
For example for Eve they have listed the player types like a solo player, an enabler, a leader, and such. An enabler is a person who likes to provide frames for stuff to do, eg. arrange fleet operations or projects. A leader is a person who leads people, builds organization etc. But they don't forget the solo player. They create also such content, that a solo player can play the game.
In fact I am a solo player mostly in the sense that I don't bind myself to relationships with certain individuals. But that doesn't stop me joining groups / fleets and such.
I prefer the best groups there is. Sometimes the best groups are automatic pick up groups, because they occur at times suitable for me, are pretty fine actually in the end overall, and certainly better than trying to holler in a market place for more peoples.
And on one hand sometimes certain established and maybe well known groups are better. If there is a group that has a lot of followers as a member pool and has solid code of operations, then they excel in what they are doing. Often there even isn't any automatic pick up groups available, but people have organized themselves well. Then I just join them.
Best groups get only better players to their ranks. But hey, there are beginner groups, too. So you first go to beginner groups, learn, and then get to the better groups. This is clear progress, and a challenge, and the more interesting as you get to know different kinds of people. Groups have leaders and people with different kinds of great personalities, and it is an honor to meet these people and be in their fleets.
And then single player games: Well, there is you, the stories, a difficulty setting, and some mods. But you miss out on the group activity.


