Annoying glittery sparkling on metal surfaces

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I'm on xbox series x and am noticing on metal surfaces at night there is this annoying sparkling effect on metal surfaces, especially things like traffic lights. It almost looks like tv static. It is very distracting. Happens in both performance and ray tracing modes and the graphic effects like film grain make no difference. Anyone know what's causing it? Below is a video of the issue.

 
No idea, maybe there is some confusion and the game handles these things as if there was rain, or something. Didn't notice anything like that on PC though.

But as always, you can report it here:

Please click on "contact us" to send a ticket, but maybe try their suggestion in the article first.
 
I noticed it too (well hard to not see it^^), but also happen in other games (like Starfield). It's more visible in Cyberpunk because there are reflective surfaces everywhere.
I suspect FSR to be the culprit :(
 
No idea, maybe there is some confusion and the game handles these things as if there was rain, or something. Didn't notice anything like that on PC though.

But as always, you can report it here:

Please click on "contact us" to send a ticket, but maybe try their suggestion in the article first.
Yeah I tried submitting it to cdpr but I got stuck on an infinite loading screen after hitting submit. I'll try again later.
 
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