There should be some way of disengaging from combat if you just want to run away, without forcing you to do combat rolls 3km down the road or trapping you in battles like this case.
Yes I hate this stupid "auto combat engage" with Geralt automatically turning and always running towards any enemy and refuse every try of running away when fleeing is necessary. It`s a deadly combination of softlock + auto-switching to some combat stance which takes away any active player control of the protagonist for some complete stupid auto-circling-mode around the enemys with no chance to escape if necessary.
Modders got rid of this stupid new softlock targeting that hasn`t been there on Witcher 2 but haven`t got rid of this stupid auto-combat-stance-mode also not present in Witcher 2 where Geralt cannot move, jump, and cannot change running direction anymore.
In Witcher 2 I never faced that problems and I NEVER died because of this new stupid and not changable control scheme.
Because I altered the power of signs and alchemy and therefore play on high difficulty to keep the game interesting and exciting 2-3 monster slashed can kill Geralt and I died several times because the Game does not allows to leave combat stance or changing the run direction before not having made 3 kilometers of combat rolls away from the enemy (because normal running is impossible and Geralt always again auto-turns in the direction of the enemy and runs right into his death before a Gamer can even react in panic tries to change Geralts running direction again).
Maybe you should try this mod:
http://www.nexusmods.com/witcher3/m...itcher3/ajax/modimages/?user=0&id=409&gid=952
This might help, I will try it out tonight. Was too lazy to merge this mod to the others for 2 weeks now, but after playing some of the fine Witcher 2 controls in Witcher 2 it is really serious time for this mod.
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