Antialiasing in The Witcher 2
Your latest rather shallow PR-Dev-Diary didnt reveal much about truly interesting topics when it comes to PC gaming and modern hardware. My and others highest concern* is the possibility of no antialiasing due to deferred rendering or other technics. I don't want that. If anything seperates the PC from other plattforms in these days it is downsampling or antialiasing. Games getting richer on shaders and details, alpha shit and so on, yet often lacking the ability to get a clear picture without the constant flimmering. It is necessary that you at CD Project concider this topic seriously. I as a consumer have the feeling, that it is irrelevant to 90% of game developers but as proven many many times, not impossible at all. Even games with deferred rendering do get antialiasing. Please make sure The Witcher 2 will have that possibility too, since it is one feature seperating the game from the rest. Thanks. *argumentum e contrario I completely trust in anything else regarding the design and technics of your game.
Your latest rather shallow PR-Dev-Diary didnt reveal much about truly interesting topics when it comes to PC gaming and modern hardware. My and others highest concern* is the possibility of no antialiasing due to deferred rendering or other technics. I don't want that. If anything seperates the PC from other plattforms in these days it is downsampling or antialiasing. Games getting richer on shaders and details, alpha shit and so on, yet often lacking the ability to get a clear picture without the constant flimmering. It is necessary that you at CD Project concider this topic seriously. I as a consumer have the feeling, that it is irrelevant to 90% of game developers but as proven many many times, not impossible at all. Even games with deferred rendering do get antialiasing. Please make sure The Witcher 2 will have that possibility too, since it is one feature seperating the game from the rest. Thanks. *argumentum e contrario I completely trust in anything else regarding the design and technics of your game.


