Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    THE WITCHER ADVENTURE GAME
  • STORY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 THE WITCHER TALES
  • GAMEPLAY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 MODS (THE WITCHER) MODS (THE WITCHER 2) MODS (THE WITCHER 3)
  • TECHNICAL
    THE WITCHER THE WITCHER 2 (PC) THE WITCHER 2 (XBOX) THE WITCHER 3 (PC) THE WITCHER 3 (PLAYSTATION) THE WITCHER 3 (XBOX) THE WITCHER 3 (SWITCH)
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
THE WITCHER
THE WITCHER 2
THE WITCHER 3
MODS (THE WITCHER)
MODS (THE WITCHER 2)
MODS (THE WITCHER 3)
Menu

Register

Any chance The Witcher 3 get MANTLE support?

+
Prev
  • 1
  • 2
  • 3
Next
First Prev 2 of 3

Go to page

Next Last
D

daddy300

Mentor
#21
Feb 21, 2014
[video=youtube;4_o-rhLI-Cs]http://www.youtube.com/watch?v=4_o-rhLI-Cs[/video]
 
P

prince_of_nothing

Forum veteran
#22
Feb 23, 2014
Star Swarm is a rigged benchmark.. The motion blur they use has an insane 400 to 500% performance hit on non Mantle systems..
 
W

Wolfehunter

Rookie
#23
May 1, 2015
I am curious about this too. Dev's are you considering support for Mantle or DirectX 12 which its core programing is based on mantle? I mean windows 10 is around the corner. DX11 is old and shitty to mantle or DX12.

I would like to know cdprojekt's . My ATI R9 290x would love mantel support for Witcher 3, my card doesn't like dx 11 much :p
 
R

ratchet500

Rookie
#24
May 1, 2015
It would be a better use of resources (and make their Nvidia partners more happy :p) to add DX12 support. According to the latest benchmarks, Mantle and DX12 perform similarly on AMD cards while DX12 gives a similar boost to Nvidia.
 
B

blameless75

Rookie
#25
May 1, 2015
AMD does not support Mantle anymore now that standard solutions are around.
 
G

GuyNwah

Ex-moderator
#26
May 1, 2015
blameless75 said:
AMD does not support Mantle anymore now that standard solutions are around.
Click to expand...
More exactly, AMD donated Mantle to Khronos, and it will be part of Vulkan. How much penetration Vulkan makes into the gaming trade will be determined in a year or so by the market.
 
W

Wolfehunter

Rookie
#27
May 1, 2015
GuyNwah said:
More exactly, AMD donated Mantle to Khronos, and it will be part of Vulkan. How much penetration Vulkan makes into the gaming trade will be determined in a year or so by the market.
Click to expand...
Y es I'm aware of this thanks.

But will cdprojekt's support DX 12 ? and Mantle isn't yet finished. :)
 
G

GuyNwah

Ex-moderator
#28
May 1, 2015
Wolfehunter said:
Y es I'm aware of this thanks.

But will cdprojekt's support DX 12 ? and Mantle isn't yet finished. :)
Click to expand...
Mantle is not going to be finished, Vulkan will be. Mantle is what it is now, for engines that already use it, and I do not imagine there will be any further adopters.

DX12 support is likewise not a "given". There has to be a damn good reason, measured in dollars, euros, or zloty, for taking on that much work. A handful of fans wanting it because it is the latest technology is not a compelling reason at all, especially when you consider it will not run on the systems the fans have now.
 
  • RED Point
Reactions: Gilrond-i-Virdan
L

Lieste

Ex-moderator
#29
May 1, 2015
Intrigued... howso "not run on the systems the fans have now"?

I thought it was benchmarking on fairly standard "modern" kit. (970s and 980s, with i3, i5 and i7 CPUs). Seems around what a "reasonable"? number of people will be running, if not already then in a short period.
The framerate improvements come from improvement to pipeline management between GPU and CPU, and works with DX11 cards (Fermi, Kepler and Maxwell). There are other driver features however that will need a DX12 card (at least this is what MS said in Jan... (2015-1-22)) Has that changed?
 
P

Phalzyr

Senior user
#30
May 1, 2015
Lieste said:
Intrigued... howso "not run on the systems the fans have now"?
Click to expand...
DX12 is windows 10 only I thought... GuyNwah correct me if wrong :)
 
L

Lieste

Ex-moderator
#31
May 1, 2015
Yes... but Win10 will be available without charge as a full unlimited license to all non-enterprise users of Win7 or 8, if they upgrade in the first year. (Including pirated copies iirc).

Not really considering "free" to be a barrier to use (if it doesn't stink of course).
 
Last edited: May 1, 2015
J

jmcc84

Senior user
#32
May 1, 2015
Lieste said:
Yes... but Win10 will be available without charge as a full unlimited license to all non-enterprise users of Win7 or 8, if they upgrade in the first year. (Including pirated copies iirc).

Not really considering "free" to be a barrier to use (if it doesn't stink of course).
Click to expand...
pirated copies will upgrade, but only to a unlicensed version of win10.
 
L

Lieste

Ex-moderator
#33
May 1, 2015
Thanks. I wasn't really paying too much attention as I have an OEM 7x64 from when I first built this machine. But I did recall something about pirated copies being included in the upgrade scheme...

Some might be dubious of the wisdom of broadcasting that they use a pirated OS to the developer...
 
G

GuyNwah

Ex-moderator
#34
May 1, 2015
Phalzyr said:
DX12 is windows 10 only I thought... GuyNwah correct me if wrong :)
Click to expand...
Windows 10 only, indeed. That's still in tech preview. Probably won't be any significant number of systems in user hands before fourth quarter. You sell a game now, it has to be for what user have now.
 
Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#35
May 1, 2015
GuyNwah said:
DX12 support is likewise not a "given". There has to be a damn good reason, measured in dollars, euros, or zloty, for taking on that much work. A handful of fans wanting it because it is the latest technology is not a compelling reason at all, especially when you consider it will not run on the systems the fans have now.
Click to expand...
Vulkan will run on a wider range of systems. I guess in the long term, CDPR will surely invest into rewriting their engine with modern APIs, it just makes sense. But whether that will be used to re-release TW3 with updated engine is less clear. For example FWH re-released Shadow Warrior using DX11 and OpenGL 3.2+ (in contrast to their older DX9 release). Not in order to add graphical features, but to improve performance. And it did improve quite a bit. May be CDPR will do that as well for TW3 at some point in the future.
 
Last edited: May 1, 2015
P

Phalzyr

Senior user
#36
May 1, 2015
@Lieste Yes but win 10 is not available right now so fans do not have system that can use dx12 right "now" as he stated... was what I was pointing out ;)
 
Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#37
May 1, 2015
Phalzyr said:
@Lieste Yes but win 10 is not available right now so fans do not have system that can use dx12 right "now" as he stated... was what I was pointing out ;)
Click to expand...
DX12 and Vulkan aren't yet out, so it's irrelevant what systems people have now. Developers can't release anything like that yet.
 
P

Phalzyr

Senior user
#38
May 1, 2015
jmcc84 said:
pirated copies will upgrade, but only to a unlicensed version of win10.
Click to expand...
Which might be problamatic for me... I have a valid license BUT I have a streamlined DVD for install and it'd be seen as priated even though I bought a system with win7 hmmm
 
Gilrond-i-Virdan

Gilrond-i-Virdan

Forum veteran
#39
May 1, 2015
Of course if developers have access to APIs (like those who participate in Khronos for example), they can already play around with them in their engines and provide feedback how to improve things. That's what's happening already. But until it's official, they won't release anything of that sort.

So if CDPR are interested, they can participate in Khronos too.
 
Last edited: May 1, 2015
W

Wolfehunter

Rookie
#40
May 2, 2015
Gilrond-i-Virdan said:
Of course if developers have access to APIs (like those who participate in Khronos for example), they can already play around with them in their engines and provide feedback how to improve things. That's what's happening already. But until it's official, they won't release anything of that sort.

So if CDPR are interested, they can participate in Khronos too.
Click to expand...
They can also participate trying it on windows 10 with dx12.. Just to get a feel of it. see how it works. Maybe down the road release a patch that updates support to dx12 when its fully released. The benefits of api's is so much better. Playing dragon age inquisition using DX11 is ok, it works but swapping to mantle there is a huge difference in gaming performance.

I hope devs are at least going to do something about it in the near future since win10 is going to be released soon.
 
Prev
  • 1
  • 2
  • 3
Next
First Prev 2 of 3

Go to page

Next Last
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED Mature 17+
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

The Witcher® is a trademark of CD PROJEKT S. A. The Witcher game © CD PROJEKT S. A. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.