It can be. I used to love my mulligan and movement decks.Playing a true archetype with significant deck consistency is fun.
That's the whole point I wanted to make. There are no real archetypes anymore. Instead, we have a combination of "packages", for the lack of a better term. And because of this, decks have a lot more variety.
Yeah but now, you just put the strongest Combos together and tada, your deck is finished. There is no real synergie, you have to be aware of.That's the whole point I wanted to make. There are no real archetypes anymore. Instead, we have a combination of "packages", for the lack of a better term. And because of this, decks have a lot more variety.
Beta players might have left the game because it went into a different direction than they had hoped, but, at the same time, many new players could have joined precisely because of the game's new direction.
I still like the game. Overall, it has improved compared to beta, even though some things were better back then. Also, when you spend enough time, a game can grow on you.
Honestly I am more afraid about the precedent this creates. A company changed significantly the core of the game disregarding the money invested by players who enjoyed the past version.
One could argue that everyone got value out of their money, but I don't think that customers expected to have their purchases taken away from them in a couple of years. Because of that, purchases in Gwent hold no consistent long-term value for the user anymore. They could change their mind at any time and take the content from you again.
And if this game success, I'm afraid that it might be a matter of time until some other game we enjoy gets changed drastically. At that point it's pure luck whether you like the new product or not.
I would think twice before supporting practices like this one.
In general though its something you have to prepare for when you buy/play a game in beta state
The beta game didn't change into something else, it was abandoned entirely after CDPR took huge amounts of people's money. How can you prepare for that? I don't think any game company in history has ever done that.
This doesn't really apply here. The beta game didn't change into something else, it was abandoned entirely after CDPR took huge amounts of people's money. How can you prepare for that? I don't think any game company in history has ever done that.
It would be like If you invested money in a business and then the business owner shut down said business. They use your money to open another business though without refunding but say they can give you stock in new business.
It sounds so wild because it was wild, you cant expect/prepare for that kind of twist.
This doesn't really apply here. The beta game didn't change into something else, it was abandoned entirely after CDPR took huge amounts of people's money. How can you prepare for that? I don't think any game company in history has ever done that.
It would be like If you invested money in a business and then the business owner shut down said business. They use your money to open another business though without refunding but say they can give you stock in new business.
It sounds so wild because it was wild, you cant expect/prepare for that kind of twist.
* I miss armor and thought it was a great mechanic, not sure why it was removed. Hopefully someone will point out why. I quit Gwent for about six months, just before Homecoming was released. My guess is that unless you're playing against removal/damage decks armor is kind of limp.
I've been a beta tester! Played the game for a solid 3-4 months, dropped it because of a lot of reasons, I'm really burned out of this topic so I'll just leave it with that! When homecoming came out picked it up again but I didn't like the early stages of the game, the bronzes were lackluster, the golds were not properly mixed with the flavor of the factions, but with time CDPR amazed me how they can balance and improve the gameplay make it more fluid with much more flavor with every expansion. Crimson Curse was the expansion that made me a die-hard fan and really approved the changes that came with Homecoming. Syndicate was the introduction of a cool mechanics and made you appreciate how good this game is, how skillful you need to be to pilot a deck and how much depth there is to every faction, of course balancing was not perfect, but the expansion was rushed, however that does not made the game feel worse in any way, the patch came up and Syndicate is in a good spot, Bounty needs some tweaking but as a whole I've come to realize that every decision made the game better and better! I'm really looking forward as a lot of other people are, for the bronze rework/buff to the faction bronzes and I think that this patch will WIDE-OPEN the game for new deckbuilding, more factions being viable having distinct strength and weaknesses and I am positive that this patch will feel like a new expansion came out for all factions not only Syndicate being introduced! I love the game what can I say, I'm looking forward for the mobile release! Have a good day fellas!
[ . . . ] A lot of the patches lately have been spot on! I mean they haven't shaken the game in the major way, but slowly and surely the game becomes viable for every faction! I mean you have the right to be skeptic [ . . . ]. PeaceI have been waiting for good balance patches ever since homecoming released. Basically every patch I just shake my head because they either don't balance at all or don't do nearly enough. This last expansion I figured they would do a moderate balance with it but it was nothing. Cards just sit in the deck builder doing nothing due to being too weak or not fitting in anywhere. I want to be optimistic about this balance patch but it's hard when you have waited so long.
I haven't played heartstone but from what i read about it the expansion cards there are removed from the game after a couple of years, meaning that you know in advance that some cards that you payed for or invested time getting are going to be taken away from you in a couple of years time. So a precedent was set long before gwent and it didn't drive away HS fans.
Plus people spent money for cards in a card game and it's still a card game.
UNO is a card game too and I'm pretty sure everyone would be upset if they decided to change it to a witcher-themed UNO or something. What kind of argument is that?
Plus people spent money for cards in a card game and it's still a card game.
UNO is a card game too and I'm pretty sure everyone would be upset if they decided to change it to a witcher-themed UNO or something. What kind of argument is that?
Gwent HC is not a witcher themed Uno so what kind of argument is that?
My point is that you didn't invested money, it was not a kickstarter. You bought something (cards) and you still have it. So they didn't took your money to make another game.