Any progress on WolvenKit Auto-Edit fork?

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Guest 3841499

Guest
The specifically-ordered fork for WolvenKit that could auto-edit w2scene files was really awesome. It was from rfuzzo and it allowed editing 1000+ files within less than a minute. Manually it would take months and would not be as accurate. Too bad I lost that mod too!

Is there any work being done for the Auto-Edit feature/script? It could be really helpful in:
1. Cutting non-0 LOD's for ALL existing meshes, w2p FX files
2. Increasing mesh, w2p, and w2ent autoHide/Draw/Range Distance

I know it that its the proxy re-work that will prevent the popping graphics, but increasing common mesh LOD and removing non-0 LOD's creates a visible difference, past the script-based Draw Distance mod.
 
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