Are you actually mad that they couldn't make hacking (a Process which in the real world is the EPITOME of boring!!) exciting on your 1000th try? I assume you're using hyperbole and got bored sooner.
could it be that your expectations were unreasonably high?
It is my honest opinion that people are way out of touch with unreasonable expectations for some games, these days.
We were shown a world where you could stealth take someone down and physically jack into them. Where you could access networks that linked to multiple squads of opponents and infiltrate those networks.
Netrunning is described in the game as this intense virtual experience.
This idea of what separates cyberspace and meatspace and if cyberspace can be more real, then what is real is one of the profound questions of the genre.
In the end they had to have something more practical. Its just so dumbed down it seems suprising that they bothered to hype it at all.
We thought that this game was done a year ago, had been in intense development for 5 or 6 years and was getting another year of tight polishing.
We thought that because they told us that. They lied to everyone, their customers, their investors. So we imagined all of the things such a game would make possible, because we did not expect the deception.
It turns out that it was in development hell most of the time and had 1.5 years of crunch development. In that case yeah its impressive it has anything at all. Yeah you spend that kind of time on a game of that scope and what you get is a cookie cutter sudoku game for hacking.
It was poorly managed and its very disappointing. Make whatever comparisons with hacking you want, they fumbled it.