Its very offputting to have to hear the npc treat me as though i left them hanging in mid conversation because i have no way of ending the conversation otherwise.
I noticed that too, not sure why not initiating conversations was left out of the game. seems like an oversight.Plus they automatically start talking as soon as you get close enough. One gig has you sneak into a hotel. You can pay for a room or steal an elevator card. I snuck into the room behind the receptionist to steal a card and the dialogue with the receptionist started back up through the wall. Totally immersion breaking. Plus you can't loot or interact with anything while the dialogue menu is up.
It's so weird that you can still hear him at full volume even though you're already in the elevator, halfway down the building...The most annoying is the gun seller in the apartment building who seems to be able to clock you between floors and then says "Hey don't leave." even though you aren't even near him.