I 'm playing Risen. I 'm in chapter 4 now. It's a good game, i enjoy it a lot, but i 'm not in love with it. I like the combat, it's more thinking the right move, than clicking like crazy. Also, my opinion is that it's based on parry, so, without a shield, the players will face serious problems, as the enemies are very strong. I like the dungeons. The dungeons are the best part of Risen's map, because the rest of the sites are all the same: forests and mountains, surrounded by sea (we 're on an island). It hasn't the atmosphere the first two games of Piranha Bytes had, Gothic and Gothic 2. But the dungeons are awesome! Hidden, you never know when you 'll find another one, dark and dangerous, with many chamber/tomb-riddles to solve (you know, the "how will i open this gate" stuff) and big. This is a strong point of the game, the map. When you think "So, this is the whole map? Only this?" there you are, in a new area. And then in another one, and so on, until you realize that the map is at least twice the size you first thought. They know how to create multiple level maps, with cliffs, mountains and hidden caves, that's for sure!The story is not the strongest i 've ever seen, but it's OK. The same goes with skills.The dialogues are very good; clever and, at some points, funny. At last, they understood that cutting dialogues is not the best move for a RPG (they did that in Gothic 3). When i finish it, i 'll play as a mage, to see how magic works on combat, because i tell you, the enemies are strooong! To summarize, i have to say that after the disaster of Gothic 3, Piranha Bytes has won me again. Risen is a good, quality game. :wave: