Anyone kinda surprised 1.6 isn’t out yet?

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Look closely its all there and the commentor even says it
But you re right the rammifications for example on humanity loss aren t shown
the only hint we have on those systems is during Vics operation, look closely at the screens
the streetcred hint is on the jacket, as for the NPC interactions the dude leaving V alone
was a stranger not a romance interest

Never presented this feature in the video

So this is not 100% correct, however the demo states "work in progress" and the commentor says
things are up to change. The point is ppl disected those 50 mins and where blown away by the
Vision the devs had, back in 2018, so naturally the players expect to see those System in one way or
another. As i siad it would make Night City as City more "alive" or lets say it would feel more like
V is part of it, instead of being a beautiful outstanding "picture"

So although some of the features made it into the final release, i still would argue CP77 lacks a
lot compared to the possibilities implied by that demo. I also know devs clearly stated they don t want
it to be a "GTA" which in my pov was never the case, yet GTA does some things better than CP77 does
or Sleeping Dogs for that matter.

You could argue, okay but such systems and interaction would make the game too hard to a certain
degree, which might be true, since you as player would have to factor in which upgrade you use
Or with whom of the strangers you have a one night stand, easy to get robbed or worse in Night City.
But when you look at some mods, they clearly show where ppl want CP77 to go

As well as i said the first person is good, but does not work in certain situations, as mentioned.
I would argue Witcher 3 was way better in that regard, when it came to the cutscenes.
Fist person works wonderful wth the briefings for example, but as i said it clearly doens t during the
romance scenes, or lets say, at least not to the extent it does for the rest of the game

As for the feature that faction come after you, again only a hint at the end of the demo
when the commentor hints that our decisions will have an effect on our playthrough
those consequences are there, but way less "visible" and impacting as expected.
In fact the only real differnce i remember was from the All Food Factory raid, when you
have to deal with Maelstrom again, where you either can have a peaceful solution
or have to fight your way out of the club. But actual hitman coming for you, because
you crossed one faction or the other? What about Kang Tao sending a punishing expedition
after you shoot down the AV? (for example) I suspect many things and ideas where cut and
scrapped during 2019 and 2020, things that would ve CP77 lifted from being a good game
to be a exellent game.

Well in the end, all we should do is patiently wait for the next patches and see what happens.
as i stated earlier
 
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So this is not 100% correct, however the demo states "work in progress" and the commentor says
things are up to change. The point is ppl disected those 50 mins and where blown away by the
Vision the devs had, back in 2018, so naturally the players expect to see those System in one way or
another. As i siad it would make Night City as City more "alive" or lets say it would feel more like
V is part of it, instead of being a beautiful outstanding "picture"

So although some of the features made it into the final release, i still would argue CP77 lacks a
lot compared to the possibilities implied by that demo. I also know devs clearly stated they don t want
it to be a "GTA" which in my pov was never the case, yet GTA does some things better than CP77 does
or Sleeping Dogs for that matter.

You could argue, okay but such systems and interaction would make the game too hard to a certain
degree, which might be true, since you as player would have to factor in which upgrade you use
Or with whom of the strangers you have a one night stand, easy to get robbed or worse in Night City.
But when you look at some mods, they clearly show where ppl want CP77 to go
I don't disagree that it would be better if players were able to interact more with the city (It can't be worse anyway, I think no one can argue against). But I believe that Devs (as always I think^^) "started" with plenty of cool ideas* or features that they wanted to add to the game, but came up against the harsh reality that everything could not be achieved in the remaining time anyway...
As well as i said the first person is good, but does not work in certain situations, as mentioned.
I would argue Witcher 3 was way better in that regard, when it came to the cutscenes.
Fist person works wonderful wth the briefings for example, but as i said it clearly doens t during the
romance scenes, or lets say, at least not to the extent it does for the rest of the game
And I agree that the cinematic are great in Witcher 3 ("better" I don't know, matter of tastes I think, I prefer the first person so I really prefer Cyberpunk for that^^). But in Wither 3, all the gameplay is in third person, so it work great together.
It's the "mixe" between both view which I always find weird and clumsy (like KCD for example. Immersive first person and you're "kicked out" in third person at each dialogue/cinematic... So awkward). My point of view, it's either it's full in third person, either it's full in first person, but never mixe both :)

*Edit : And I say "idea" because if it was more than ideas (something even "partially" integrated in the game in 2018), I'm quite confident we would see that in the gameplay video outside of a short cinematic and some commentator sentences (the only thing that we "really" saw, it's V which buy a nicola can^^)
 
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But I believe that Devs (as always I think^^) "started" with plenty of cool ideas* or features that they wanted to add to the game, but came up against the harsh reality that everything could not be achieved in the remaining time anyway...

Or the feasibility of it all.

A lot of people seem to forget that those of us with newer hardware are the lucky few. Be it on PC or console. The majority is still running on older hardware according to Steam's hardware survey and we've all heard how, to this day, PS5s and Xbox S/X (whatever letter, MS needs to get it's shit together and come up with better names) are still very hard to get your hands on. The majority is still running on "old-gen" tech be it PC or console.

The current old-gen consoles couldn't even get an hatching iguana egg. I'm pretty certain that a lot of the fancier systems CDPR originally (probably) wanted to include in the game wouldn't be possible for old-gen.

To be clear, I'm not saying they should've dropped old-gen or trying to blame it all on old-gen. All I'm saying is that it had to be considered and I do believe that releasing on old-gen and making things work on older hardware was the right call for CDPR.
 
I'm not reading this whole thread so maybe I'm off topic, but this is what I have to say.

Everybody whined and bitched about the release date of this game being pushed back again and again until what we got was a fucking mess because it was published before it was ready.* I don't care who or what you blame for that.

So now we're complaining about dlc being pushed back? For what? So we can get ANOTHER shitty release? Fuck that. I'm tired of waiting too and I want new content as much as everyone else, possibly more than average, but I don't want some half-assed turd everybody screams about that isn't fun because of flaky bugs and whatever other nightmares it could hold.

Go play another game or surf some porn or whatever else you do for now and be patient for dlc we can all enjoy. It won't be perfect, but I'd like it to at least be the best it can be before hitting the wild.


* You want a mess? Read this. I was there and this aricle is TOTALLY accurate without any embellishment - the game 100% deserved to be trashed like it was. After all the craziness, I ended up platying Anarchy Online for over two years and it was A LOT of fun. (y)
 
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Or the feasibility of it all.

A lot of people seem to forget that those of us with newer hardware are the lucky few. Be it on PC or console. The majority is still running on older hardware according to Steam's hardware survey and we've all heard how, to this day, PS5s and Xbox S/X (whatever letter, MS needs to get it's shit together and come up with better names) are still very hard to get your hands on. The majority is still running on "old-gen" tech be it PC or console.

The current old-gen consoles couldn't even get an hatching iguana egg. I'm pretty certain that a lot of the fancier systems CDPR originally (probably) wanted to include in the game wouldn't be possible for old-gen.

To be clear, I'm not saying they should've dropped old-gen or trying to blame it all on old-gen. All I'm saying is that it had to be considered and I do believe that releasing on old-gen and making things work on older hardware was the right call for CDPR.
Yep probably, but I think the "new" hardware is hard to get because of the "chip crisis", no ?
Which wasn't the case in 2018, no one planned it in advance as far as I know (Microsoft, Sony and CDPR indeed).
For microsoft, releasing a brand new console that turns out to be out of stock day one and very difficult, if not impossible to get since, it's bad :D
 
Yep probably, but I think the "new" hardware is hard to get because of the "chip crisis", no ?
Which wasn't the case in 2018, no one planned it in advance as far as I know (Microsoft, Sony and CDPR indeed).
For microsoft, releasing a brand new console that turns out to be out of stock day one and very difficult, if not impossible to get since, it's bad :D

You misunderstood, or maybe my point wasn't clear enough.

CDPR had to plan for things to work on PS4/Xbox..one(?) and it's obvious more systems wouldn't have worked on them. Even by 2018, they surely knew what would be inside the newer consoles (as most developers did) but they couldn't abandon the future old-gen since obviously, by game release, most people would still be sporting a PS4/Xbox one as the new consoles were set to release in November 2020. A month before the game's release. Regardless of the current chip shortages, new consoles stock always runs out quickly at release and the large majority of their console players would absolutely be on old-gen.

And by now, those two consoles are still extremely hard to get your hands on making it hard to justify developing and adding mechanics that large swaths of their player base will not be able to make use of. Or, worst of all, make their experience worst. The few things that were added with 1.5 that aren't available to old-gen have already caused issues, can you imagine if they added large experience-changing systems and left old-gen out? It would cause another massive storm.

It wasn't feasible and it still isn't. Even with time. Not from a company standpoint anyway.
 
On the contrary, what i said counts now more than ever. Because of the botched launch and missing features of CP77
compared to the vision we saw 2018 within those 50mins. What i wrote, is now even more important.
The Dev Team should take all the time they need to make this as bug free as possible, i suspect or rather lets say
i hope the next updates will bring CP77 to the level we saw 2018, by bringing back missing features and interaction.
But that is just me, nevertheless what ever changes are made, even if the game is finished, i do say the devs need
and should take all the time for this, because (as you may or may not remember) overworking your staff in the AAA
game development is a common practice and a massive problem.

"Fans" demanding the launch ain t helping either, you saw what a mess CP77 was because of the decision made in the last
year of development, now fixing that mess takes time. So yes i am absolutely not surprised. 1.5 was the first big patch
that brought CP77 to "launch" state aka the state it should ve been in december 2020. When new features are now
implemented with 1.6 CD Projekt Red should and must make sure they work as intented.
This takes time, devs should take all the time they need.
First of, let me make it clear that I am not demanding anything simply because we are not in a state where we could demand anything. Now, with that out of the window it seems you are missing my point entirely. While I do argue that you are free to disagree, which is perfectly fine, I'm neither suggesting for CDPR to release something that is not finished, nor do I demand any changes whatsoever.

However, I do propose more frequent updates simply because on average the game would be in a better state. Why? Assume monthly updates where everything that gets finished until a certain time becomes part of said update and everything else might be part of the one after that. On average, players would have a less buggy game throughout without any kind of overtime demanded for the developers.

Likewise, this does not encourage developers to release something that has not been finished and properly tested, it would simply result in the finished things being released more frequently.

On the contrary, what i said counts now more than ever. Because of the botched launch and missing features of CP77
compared to the vision we saw 2018 within those 50mins.
While you are already discussing this with @LeKill3rFou I would like to add that it seems like you are setting yourself up for a disappointment. CDPR regards the game as finished - and rightfully so - and any additions whatsoever, beside the expansion, won't be overly large in nature.

Also, please remember that there has been a de-staffing on the maintenance side of things and as a result the grandest new features have probably been added in 1.2, 1.3 and 1.5.
 
However, I do propose more frequent updates simply because on average the game would be in a better state. Why? Assume monthly updates where everything that gets finished until a certain time becomes part of said update and everything else might be part of the one after that. On average, players would have a less buggy game throughout without any kind of overtime demanded for the developers.
I think it would be interesting to explore this more. I use some apps and some games (eg Kodi media center, MS Flight Sim) which do something like this, and are very open about the state-of-play regarding bug-lists, projected fix dates etc, and their communities definitely seem to welcome that. But these are products which are deliberately continually in development - adding features, expanding content, and users expect to see continuous progress for the forseeable future.

Does that apply to CDPR? They want CP2077 to be 'done' at some point. No more patches, no more features (I'm not talking about expansions, but the core game). Like a book, it will have a final edit. I think that's why they wouldn't tie themselves to a regular update schedule as it gives an expectation of endless on-going development. Already with each patch the forums buzz about what new features should be included.

But... I can also imagine that the improvements to the graphics we saw with 1.52 might have possibly been released totally separately to the quest-fixes for example. I have zero experience of software dev though :)
 
The topic of the thread is NOT "cut content"; the topic is clearly defined in the title, so please stick to it, or do not post. Any further off-topic will be deleted.
 
Well no internal QA update this week according to steamdb so either it's ready for the stream... It's completely broken and taking longer to fix.... Or I'm clutching at straws :giveup:
 
Well no internal QA update this week according to steamdb so either it's ready for the stream... It's completely broken and taking longer to fix.... Or I'm clutching at straws :giveup:


It's really random when they update. Though they typically update early in the morning, EST.
 
I think it would be interesting to explore this more. I use some apps and some games (eg Kodi media center, MS Flight Sim) which do something like this, and are very open about the state-of-play regarding bug-lists, projected fix dates etc, and their communities definitely seem to welcome that. But these are products which are deliberately continually in development - adding features, expanding content, and users expect to see continuous progress for the forseeable future.

Does that apply to CDPR? They want CP2077 to be 'done' at some point. No more patches, no more features (I'm not talking about expansions, but the core game). Like a book, it will have a final edit. I think that's why they wouldn't tie themselves to a regular update schedule as it gives an expectation of endless on-going development. Already with each patch the forums buzz about what new features should be included.
Yeah, that's what I'm referring to. In my opinion, a comparable development lifecycle would benefit both CDPR/Cyberpunk 2077 band the players, because we would get more periodic updates without being held in this hot/cold relationship and CDPR would have smaller updates that are easier to manage than those overly large ones. (Naturally, there remains the question of doing a release and how much effort that actually is. That being said, if it is more work they could switch to doing a release every other month instead of every month.)

It is true though, that they do not regard Cyberpunk 2077 as a continuous project, but rather something that they would like to finish. I would argue though, that when they released the game in 2019 they noticed very early on the amount of work, effort and time they would need to put into the game, which would again justify this continuous development lifecycle for the time being.

But... I can also imagine that the improvements to the graphics we saw with 1.52 might have possibly been released totally separately to the quest-fixes for example. I have zero experience of software dev though :)
It is very likely that the vast majority of bug fixes are not related to any feature work. However, if something is related than you have a dependency which would mean that developers probably should not really start working on this fix until the dependency has been finished or it is likely to be finished soon.

Well no internal QA update this week according to steamdb so either it's ready for the stream... It's completely broken and taking longer to fix.... Or I'm clutching at straws :giveup:
I think the next update might be on a dev<N> branch again, which will then be merged with QA. It remains to be seen though....
 
Not surprised, but also not bothered by it. Rather than a repeat of the disastrous game launch, I'd rather it be delayed untill its good and ready to come out.

Same with the expansions, delay untill ready, and here's hoping for some new "secret" endings in those expansions, because the endings we already have are a disaster. I don't think I've been this bummed out by a video game ending since I finished Mass Effect 3 way back in the day...
 
First of, let me make it clear that I am not demanding anything simply because we are not in a state where we could demand anything. Now, with that out of the window it seems you are missing my point entirely. While I do argue that you are free to disagree, which is perfectly fine, I'm neither suggesting for CDPR to release something that is not finished, nor do I demand any changes whatsoever.

Well the question was, if we as customers are suprised that 1.6 isn t released yet, aye?
I just did answer that with the statement, that i am not suprised in the slightest.

As for the comparision of the 1.52 version and the 2018 demo, all i do is holding CDPR a bit accountable.
As well as friendly reminding them what is missing, do i expect to see it happen? Not really no, rather see
mods making the cut there, do i wish it to happen? Definitly i do, as well as many others.
But as Draconifors said, cut content is not the topic here.

As stated, i ll state it again, i am absolutely not surprised, in fact i did expect longer periods between big
updates. Because of said reasons i told you guys, with first and formost wishing the devs don t overwork
themselfs and take all the time they need to make this update.
 

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Well... that was dramatic.

Anyway, my personal estimate is either next week or a week after that. They'll have an investor's call on the 7th of September, I believe, and it wouldn't be a great look to not have the patch out by then, when they said in the previous call that 1.6 will be out in the coming months. It wouldn't be the end of the world if the patch wasn't ready, but not exactly encouraging either.
 
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