If cd projekt red says, would I like to implement this mod in the game? Yes, but not as a mod but as an upgrade.
for example, Sony isn't allowing to support mods.
Right? I hate it when mods get introduced and automatically download themselves onto my game, completely ruining it with extra content, QOL patches, and fixes, without any choice on my part.Gawd I hope not. I consider mods as just another way or form of cheating and I wouldn't mod my game at all. I for one hope they don't bring mods to the console.
Yes that's exactly how I feel. I while back I used a few mods on my Diablo II game to get all unique legendary armor and weapons and it just killed the experience for me because now I got them for free and I didn't actually work for them and find them for myself. It totally killed the game for me and I said no more mods from here on out on any games.Right? I hate it when mods get introduced and automatically download themselves onto my game, completely ruining it with extra content, QOL patches, and fixes, without any choice on my part.
Sorry, I couldn’t help myself
I'd like to survey the console community on this one. How would you like to have mods liberated for consoles in the same fashion Skyrim liberated?
There are so many mods out there solving virtually all issues I still have with this game. Of course they'd have to be tweaked for console, some may not work but others would certainly.
How is this made somebody knows? Meaning how does a game receive permission for this? Who requests whom for it?
Cyberpunk has been an exception on refunds, the platforms allowing them where they otherwise didn't so wouldn't it apply to liberating mods created to solve the launch issues and continued not-knowing of development. I tell you if I could be playing CP with some of the mods I've seen out there I'd be a lot less sick of the game when/if CDPR releases official solutions.