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Are New Games ( Post 2003) Crappier Than 2003 and before games?

+

Are New Games ( Post 2003) Crappier Than 2003 and before games?

  • Yes! Classics all the way, man! Hearts of Iron, Europa U, JK, Deus Ex, Morrowind, etc.

    Votes: 5 19.2%
  • No! Stalker, FNV, WoW, GTA SA+, V:BL,Witcher, TLoU, etc

    Votes: 8 30.8%
  • Too simple a question, you fool! Genre, platform, age when first played...too many factors!

    Votes: 10 38.5%
  • Yes, but Witcher 3 and Cyberpunk 2077 will change that! Note - Traitors Will Be Punished.

    Votes: 2 7.7%
  • Sard! One more of these polls and I will surely shave Wisdom! I'm not kidding!

    Votes: 6 23.1%

  • Total voters
    26
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V

vtmb

Rookie
#41
Apr 27, 2014
@Hoplon that's kinda the point to me. PC gaming expanded to console market, resulting in schizofrenic trilogies and a lot of shit multiplatform shooters to play with poor control devices. Games like dark souls are welcomed but im still waiting for mirrors edge 2 or a decent dmc/bayonetta because they are risky and everything. If it wasnt for the indie and crowd funding scenes lots of people wouldnt play at all
 
Last edited: Apr 27, 2014
D

dragonbird

Ex-moderator
#42
Apr 27, 2014
But I think that the important thing is that the indie market DOES exist, and that companies like CDPR exist. The fact that gaming is now a mass market does result in a lot more really crap games, and games that are designed for casual gamers, and yes, some of the bigger gaming companies have moved towards supporting that market, going for quantity instead of quality.

But that huge number of gamers introduced to gaming by the dumbed-down products also results in more people developing a serious interest in gaming, which will continue to drive the market for games that stretch their abilities, and demand more from the gamers.
 
V

vtmb

Rookie
#43
Apr 27, 2014
Im also waiting for a decent tps/platform thing. Its been more than a decade since the first max payne and Cloudbuilt is the best i could find. Now i have to wait for the next udk
 
227

227

Forum veteran
#44
Apr 28, 2014
vtmb said:
Understand that considering single stuff makes everything unoriginal while ss2 aimed for a narrative continuity only half life got perfect. Thief storytelling is still one of the smartest ones too
Click to expand...
Um... can you rephrase this? I have absolutely no idea what you're talking about. At the very least, I don't think "narrative continuity" means what you think it means.
 
V

vtmb

Rookie
#45
Apr 28, 2014
I made sure to leave ss2's bit of innovation intact. It's Looking Glass we are talking about ffs: P
Regarding narrative continuity i'm talking about a continuous experience from a single point of view in the present time that stays the way it is. The story is told through logs, supernatural stuff, infos, chars; anything allowing players to keep control on their doings until the story dictates otherwise
 
Last edited: Apr 28, 2014
Sardukhar

Sardukhar

Moderator
#46
Apr 29, 2014
vtmb said:
The story is told through logs, supernatural stuff, infos, chars; anything allowing players to keep control on their doings until the story dictates otherwise
Click to expand...
I do like this. Increases my sense of belief in the world.

How did you find Spec Ops: The Line?
 
Decatonkeil

Decatonkeil

Forum veteran
#47
Apr 29, 2014
I think SS2's story is way better than HL's. It was great too, but for me what HL had was great level design until you visited the alien dimension... from there on level design was atrocious.
 
V

vtmb

Rookie
#48
Apr 29, 2014
Sardukhar said:
I do like this. Increases my sense of belief in the world.

How did you find Spec Ops: The Line?
Click to expand...
I never played it
 
227

227

Forum veteran
#49
Apr 29, 2014
vtmb said:
Regarding narrative continuity i'm talking about a continuous experience from a single point of view in the present time that stays the way it is. The story is told through logs, supernatural stuff, infos, chars; anything allowing players to keep control on their doings until the story dictates otherwise
Click to expand...
Okay, I understand what you're saying now, but what makes Half Life a perfect example of this? Plenty of other games utilize that hands-on approach to exposition at least as well as it did. In fact, given how loose the criteria have to be to include a game where you end up knocked out in a cutscene that takes away all player agency, several arguably better games fall under that definition, many of them being fairly recent. Far Cry 3, Bastion, Dishonored, the Bioshock games, pretty much every adventure game ever...

Half Life is a great game that was obviously genre-defining, but I'm calling nostalgia glasses on it being the pinnacle of that kind of gameplay.
 
V

vtmb

Rookie
#50
Apr 29, 2014
o_o
No game has done it better than the first half life
 
S

soldiergeralt

Forum veteran
#51
Apr 30, 2014
for the most part, yes.
 
L

Lolssi83.811

Rookie
#52
May 5, 2014
Sardukhar said:
How did you find Spec Ops: The Line?
Click to expand...
I endured it maybe hour or two. Story seemed interesting but unfortunately the gameplay was utterly boring with basically no tactical element what so ever.

On the original topic. If the year would have been 2007 I would have said games older games used to be better but 2003 is so far so I'll root for new games...
I just surprised myself :)
 
lochnarus

lochnarus

Forum regular
#53
May 8, 2014
Nostalgia is a bitch, aint it?

I for one am fucking glad we have evolved, or, should I say, some of us have evolved into more sophisticated realms of gaming. Stories and storytelling have been around forever, and if you hear the same story over and over again of course it's gonna get stale.

What about a game that lets YOU make the story? Enter Cyberpunk 2077. I hope.

Of course the video game industry wants to be more like the film industry. They want more bigger faster better like everyone does. Everything new sucks, right? So we should give up, stop creating art/music/games/films and just sit on the old shit until we're dead and gone. Well I hope that turns out well for ya.
 
V

vtmb

Rookie
#54
May 8, 2014
Half Life is still the closest thing to virtual reality around. Don't know what people mean with evolving unless we are talking about half life issues
 
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