Artificial Intelligence vs. Intelligent Machines
This is probably not the right time for me to start a thread, I am tired. I'll probably edit it during the week but I want to get this off my chest, with release dates approaching and important decisions underway.
It is not uncommon for science fiction to feature machines as prominent characters, usually in the form of a seemingly intelligent program running on an advanced computer or an autonomous humanoid robot. Most of the time human characters interact with these non-biological entities as if they were speaking to other humans. We can assume these entities are endowed with perceptual mechanisms (audio and video) and higher reasoning and learning skills. These machines also have the ability to move in human circles, engage in human-like activities and sometimes go beyond what a simple person can do: their computational backend allows them to perform complicated operations quickly and effortlessly, such as complicated pattern matching and elaborate logical inference.
All the terms I highlighted in the above paragraph correspond to current open areas of academic research, in fields such as computer science, mathematics, philosophy of mind, cognitive psychology and neuroscience. The general term for the field that studies these processes and develops formal theories and models is "Artificial Intelligence" (AI). As a consolidated field it has existed probably since the 1950's, when renowned mathematician and computer scientist John McCarthy coined the term during the summer of 1956 at Dartmouth College. Among the forefathers of modern artificial intelligence we may count Alan Turing and Kurt Gödel, who proposed general theories of problem solving and formal theories of computability. On an important paper from 1950, Turing dares to propose that a restriction to achieve intelligent behavior in computers was their limited memory. Once the optimism of the 1950's and 1960's passed and people realized human cognition is more complicated than it looks, AI spawned a series of subfields concerned with studying and providing formal mathematical models of more specific functions, such as inference, memory, learning, language acquisition, vision, and so on.
Currently AI has become more inclusive and even some aspects of engineering have permeated into it, as is the case of areas like control theory and Shannon's information theory. Artificial intelligence is an exciting area full of potential and research challenges, requiring more than ever the collaborative effort of experts from many different areas of knowledge. That's what AI is.
What AI is NOT is a noun, an entity or an autonomous, intelligent machine. Why does cheap sci-fi insist on calling sentient or intelligent machines "AI's"? That's just wrong in so many levels. Good alternatives I've found in different sources include the mandatory Philip K. Dick reference, androids. Another PKD reference is the humorous name electric ant. Wasteland 2 is avant-garde and calls them synths, except those times they refer to the "Cochise AI" which is ambiguous as it could refer to their methodology.
So here is my humble pledge to CD Projekt RED. I don't know much about Cyberpunk 2020, but I assume like every other cyberpunk game it will feature one or another form of intelligent machine. Please, please do not call these "AI's". Do not refer to an autonomous, sentient machine as "an AI". Please be creative and come up with your own slang word or pseudo technical term. Apart from the obvious "android", why not tip your hats to WL2 and come up with something like "synthetic citizen". Heck, even "electronic meatbag" would do.
I really want to love CP2077 so don't make it hard for us who make a living in AI research. Thank you
This is probably not the right time for me to start a thread, I am tired. I'll probably edit it during the week but I want to get this off my chest, with release dates approaching and important decisions underway.
It is not uncommon for science fiction to feature machines as prominent characters, usually in the form of a seemingly intelligent program running on an advanced computer or an autonomous humanoid robot. Most of the time human characters interact with these non-biological entities as if they were speaking to other humans. We can assume these entities are endowed with perceptual mechanisms (audio and video) and higher reasoning and learning skills. These machines also have the ability to move in human circles, engage in human-like activities and sometimes go beyond what a simple person can do: their computational backend allows them to perform complicated operations quickly and effortlessly, such as complicated pattern matching and elaborate logical inference.
All the terms I highlighted in the above paragraph correspond to current open areas of academic research, in fields such as computer science, mathematics, philosophy of mind, cognitive psychology and neuroscience. The general term for the field that studies these processes and develops formal theories and models is "Artificial Intelligence" (AI). As a consolidated field it has existed probably since the 1950's, when renowned mathematician and computer scientist John McCarthy coined the term during the summer of 1956 at Dartmouth College. Among the forefathers of modern artificial intelligence we may count Alan Turing and Kurt Gödel, who proposed general theories of problem solving and formal theories of computability. On an important paper from 1950, Turing dares to propose that a restriction to achieve intelligent behavior in computers was their limited memory. Once the optimism of the 1950's and 1960's passed and people realized human cognition is more complicated than it looks, AI spawned a series of subfields concerned with studying and providing formal mathematical models of more specific functions, such as inference, memory, learning, language acquisition, vision, and so on.
Currently AI has become more inclusive and even some aspects of engineering have permeated into it, as is the case of areas like control theory and Shannon's information theory. Artificial intelligence is an exciting area full of potential and research challenges, requiring more than ever the collaborative effort of experts from many different areas of knowledge. That's what AI is.
What AI is NOT is a noun, an entity or an autonomous, intelligent machine. Why does cheap sci-fi insist on calling sentient or intelligent machines "AI's"? That's just wrong in so many levels. Good alternatives I've found in different sources include the mandatory Philip K. Dick reference, androids. Another PKD reference is the humorous name electric ant. Wasteland 2 is avant-garde and calls them synths, except those times they refer to the "Cochise AI" which is ambiguous as it could refer to their methodology.
So here is my humble pledge to CD Projekt RED. I don't know much about Cyberpunk 2020, but I assume like every other cyberpunk game it will feature one or another form of intelligent machine. Please, please do not call these "AI's". Do not refer to an autonomous, sentient machine as "an AI". Please be creative and come up with your own slang word or pseudo technical term. Apart from the obvious "android", why not tip your hats to WL2 and come up with something like "synthetic citizen". Heck, even "electronic meatbag" would do.
I really want to love CP2077 so don't make it hard for us who make a living in AI research. Thank you
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