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Ask the Dev Team about TW2

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Garrison72

Garrison72

Mentor
#1,341
Jul 13, 2012
^Those were great. I suspect we'll get more of that when release time for Cyberpunk draws near.
 
Marcin Momot

Marcin Momot

CD PROJEKT RED
#1,342
Jul 16, 2012
guipit said:
could we have more of these kinds of conferences

http://www.youtube.c...&feature=relmfu
Click to expand...
I'm hoping that we will. I love those LIVE Q&A sessions.
 
R

rotekz

Rookie
#1,343
Jul 22, 2012
Is it possible to import a 360 save in to a PC game?

Last year I originally bought the PC version for my Laptop but it only managed about 3fps on minimum settings and was unplayable. (Dell XPS15 'gaming' laptop.) It had to be a hardware incompatibility.

Then I got the 360 version and played through to the beginning of chapter 2 choosing to side with Iorveth.
After buying a new, powerful gaming PC two months ago I installed the Enhanced Edition on it and have played halfway through chapter 1 with the intention of siding with Vernon Roche.

I would like to be able to play both play-thoughs on my PC as it looks twice as good as the 360 version.

A way to import a 360 save would be amazing. Is this or will this ever be possible?
 
K

Keth

Ex-moderator
#1,344
Jul 23, 2012
rotekz said:
A way to import a 360 save would be amazing. Is this or will this ever be possible?
Click to expand...

I'm afraid it's not possible at the moment. I don't know about the future, but I don't think so.
 
A

Adidas-25

Forum regular
#1,345
Aug 2, 2012
I just bought this game. Wanted to wait till enchanted edition is available, like first one.
What I dont really understand is why you guys have removed any camera control options. It's like you have an Ferrari standing in your garage but you drive Audi instead, go firure.
There were a lot of updates for this game since release of it, but not this tiny little option to zoom out or something like this. I mean the more options there are the better it is for everyone. You can customize it for your needs, how you want it to be played.
And now I can not play this game, its just unplayable, because half of the screen is geralts back. Not that his back is looking bad or something, indeed its looking phenomenal! But you know, its just not what I want to see whole game.
Please CD Project Red if you're not going to add this feature then at least answer why are you not going to do so?
 
B

bilateralrope

Rookie
#1,346
Aug 6, 2012
Are there any plans to allow players to adjust the FOV ?

If not, the headaches caused by the low FOV render TW2 unplayable.

Apperantly it was possible to do with version 1.2 via a third party application. Even doing whatever you have to do would be a solution.
 
A

Andreson

Senior user
#1,347
Aug 10, 2012
Will there be an improved save system for The Witcher 2?
This has always somewhat bothered me, as opposed to the first game where you could easily delete and overwrite your saves without having to manually delete them or anything that could cause complications.


It would be very appreciated as it is mostly the only thing worth mentioning among the cons of the game.
 
C

Corylea.723

Ex-moderator
#1,348
Aug 10, 2012
Andreson said:
Will there be an improved save system for The Witcher 2?
This has always somewhat bothered me, as opposed to the first game where you could easily delete and overwrite your saves without having to manually delete them or anything that could cause complications.
Click to expand...
I'd love to see the ability to name your saved games for TW3. RPG's have had that ability since the 90's, so I don't see why we have to have pre-named saves for a 2011 game.
 
B

bilateralrope

Rookie
#1,349
Aug 11, 2012
Corylea said:
I'd love to see the ability to name your saved games for TW3. RPG's have had that ability since the 90's, so I don't see why we have to have pre-named saves for a 2011 game.
Click to expand...
Because video games as a whole have been moving away from letting players name their saved game for quite some time.
 
C

Corylea.723

Ex-moderator
#1,350
Aug 11, 2012
bilateralrope said:
Because video games as a whole have been moving away from letting players name their saved game for quite some time.
Click to expand...
Players like having the ability to name their saved games, and CDPR is all about breaking the usual mold and being kind and fair to players. Allowing players to name their saved games fits their philosophy and market niche, so it's something they should do. ;)
 
D

Dona.794

Forum veteran
#1,351
Aug 11, 2012
I agree, naming your saves would be super handy in a huge game full of choices like TW series. There's only so much patience I can have for going through a long list of "Flotsam" saves trying to find one specific thing. :|
 
A

Andreson

Senior user
#1,352
Aug 11, 2012
Dona said:
I agree, naming your saves would be super handy in a huge game full of choices like TW series. There's only so much patience I can have for going through a long list of "Flotsam" saves trying to find one specific thing. :|
Click to expand...
I couldn't have said it better.
 
Garrison72

Garrison72

Mentor
#1,353
Aug 11, 2012
I guess technically you can in your saves folder, but it'd be real handy to see it in the game menu. Soon enough it could be mod.
 
C

Corylea.723

Ex-moderator
#1,354
Aug 11, 2012
slimgrin said:
I guess technically you can in your saves folder, but it'd be real handy to see it in the game menu. Soon enough it could be mod.
Click to expand...
It depends on what the REDkit turns out to be like. Djinni allowed us to modify many things, but some things were properties of the engine, and those were NOT modifiable. Something like how games are saved is very likely to be a property of the engine.
 
S

Slevinkl

Rookie
#1,355
Aug 14, 2012
I have a very simple question : Will you guys release any more DLC or anything for The Witcher 2 , or fully focussed on the future projects ?
 
J

johnduds

Rookie
#1,356
Sep 6, 2012
I'm beginning to get confused thinking about sword attacks and timing sword attacks in TW2. So with the new patch (3.2.2.0) if you spam fast or strong attacks with no timing you can attack pretty quickly (due to the first 2 or 3 of the spamming attacks not having twists, turns and double attacks in them), but when you do time attacks you get beautiful flourishes (Geralt twisting, jumping, double attacking spins) so if spamming attacks is meant for getting quickly into enemies and then running away, are the timing attacks more powerful??? Or is this just cosmetic?

Some of them definitely are, like the crazy attack where Geralt does about 2 spins, attacks, spins again and then attacks: this attack is so fast and it whittles away enemy health. There are other spinning attacks that dont seem to do any more damage then if i was just spamming. So if someone can shed some light on this i would appreciate it. I'll look for patch notes, but if i remember correctly i didnt think they were released.

PS: idk why i didnt ask this here in the first place, i would love to hear an actual confirmation from CDPR. PLEASE AND THANK YOU!
 
J

johnduds

Rookie
#1,357
Sep 7, 2012
For CD Project Red:

I thought of a really good quest today at work for The Witcher 3 or The Witcher 2 DLC, I would just like to say I'm not looking for any profit from it or trying to scam the developers in any way, I would just like to see if someone likes my idea, so if one of the CDPR developers can private message I'll tell you the whole story, believe me its great...I work at a meat packing plant doing really monotonous work and I was nonstop thinking about it for like 7 hrs today. Thank you in advance.
 
C

Corylea.723

Ex-moderator
#1,358
Sep 7, 2012
johnduds said:
I thought of a really good quest today at work for The Witcher 3 or The Witcher 2 DLC, I would just like to say I'm not looking for any profit from it or trying to scam the developers in any way, I would just like to see if someone likes my idea, so if one of the CDPR developers can private message I'll tell you the whole story, believe me its great...I work at a meat packing plant doing really monotonous work and I was nonstop thinking about it for like 7 hrs today. Thank you in advance.
Click to expand...
When the REDkit comes out, you can make a TW2 adventure featuring your quest! ;)
 
J

johnduds

Rookie
#1,359
Sep 7, 2012
Corylea said:
When the REDkit comes out, you can make a TW2 adventure featuring your quest! ;)
Click to expand...
I don't have the time or the know how to make a mod like that, but if your'e worried about it being a bad idea don't be haha, I think of some pretty good ideas at work... its the cure all to writers block.
 
D

Demut

Banned
#1,360
Sep 21, 2012
Yo Keth, where is fixing bugs, typos and stuff like that on the list of your priorities :3 ? I’m asking because I recently started another playthrough after some time and noticed that certain errors like inaccessible containers and faulty journal entries that predate the 2.0 update are still present.

Please note that this is not meant to be taken as a complaint since most of those are inconsequential anyway and not really detrimental to the gameplay but, on the other hand, seem easy enough to get rid of.
 
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