Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    THE WITCHER ADVENTURE GAME
  • STORY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 THE WITCHER TALES
  • GAMEPLAY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 MODS (THE WITCHER) MODS (THE WITCHER 2) MODS (THE WITCHER 3)
  • TECHNICAL
    THE WITCHER THE WITCHER 2 (PC) THE WITCHER 2 (XBOX) THE WITCHER 3 (PC) THE WITCHER 3 (PLAYSTATION) THE WITCHER 3 (XBOX) THE WITCHER 3 (SWITCH)
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
THE WITCHER
THE WITCHER 2
THE WITCHER 3
MODS (THE WITCHER)
MODS (THE WITCHER 2)
MODS (THE WITCHER 3)
Menu

Register

Attack sequence animations..

+
J

J_Slash

Forum veteran
#1
Nov 15, 2008
Attack sequence animations..

From "m0_opponent_att.lua" :
Code:
  Animations = {     SR = { Name = "CmF_bas_S1", Stance = { "Left", SWS_ZL, SWS_TP } },    SL = { Name = "CmF_bas_S1", Stance = { "Right", SWS_ZP, SWS_TL } },    DR = { Name = "CmF_bas_D1", Stance = { "Left", SWS_ZL, SWS_TP } },    DL = { Name = "CmF_bas_D1", Stance = { "Right", SWS_ZP, SWS_TL } },  },
1. What does L/R, Left/Right refer to exactly??2. What does "Stance" do?3. What is "SWS_*"?These are mentioned in "combatsystem.lua" too, but i failed to understand what they're for, does anybody know?? Thanks..
 
G

Gamewidow

Forum veteran
#2
Nov 15, 2008
I believe L and R refer to left and rightStance is how he stands there holding the chosen weaponbut wait for someone with more experience, like Ailinon :)
 
J

J_Slash

Forum veteran
#3
Nov 17, 2008
Left and right of what ?? Aside from the actual animation (like "CmF_bas_S1"), these parameters don't have any visual influence, and if they do it's not noticeable, but they are called in the combatsystem.lua, so they gotta have some function!! I've played arround with the values with no noticeable changes, but when i remove them, it brakes the entire LUA.. ???
 
G

Gamewidow

Forum veteran
#4
Nov 17, 2008
the NPC's left hand or right hand (or leg, or whatever) i believe ... but honestly, i'm in over my head here ... wait for someone with real experience :peace:
 
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED Mature 17+
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

The Witcher® is a trademark of CD PROJEKT S. A. The Witcher game © CD PROJEKT S. A. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.