Attack sequence animations..
From "m0_opponent_att.lua" :
1. What does L/R, Left/Right refer to exactly??2. What does "Stance" do?3. What is "SWS_*"?These are mentioned in "combatsystem.lua" too, but i failed to understand what they're for, does anybody know?? Thanks..
From "m0_opponent_att.lua" :
Code:
Animations = { SR = { Name = "CmF_bas_S1", Stance = { "Left", SWS_ZL, SWS_TP } }, SL = { Name = "CmF_bas_S1", Stance = { "Right", SWS_ZP, SWS_TL } }, DR = { Name = "CmF_bas_D1", Stance = { "Left", SWS_ZL, SWS_TP } }, DL = { Name = "CmF_bas_D1", Stance = { "Right", SWS_ZP, SWS_TL } }, },


