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Augments... Implants... Cyberware... Full Body Conversion?

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C

ChaosWolf1982

Rookie
#1
Jan 13, 2013
Augments... Implants... Cyberware... Full Body Conversion?

PLEASE, PLEASE, PLEASE, let us have a way to go full-on metal in this game. Either an option to start out as one on character creation, or a path to follow to become one as the story unfolds.

And not just the realistic nearly-indistinguishable-from-meat bodies, but the classic steel-skin models too.

I mean, c'mon. You know something like this but done in 3D rendering would be awesome as hell.
 
B

braindancer12

Rookie
#2
Jan 13, 2013
I am sure you will be able to augument your whole body like the woman in the trailer ;)
 
C

ChaosWolf1982

Rookie
#3
Jan 13, 2013
braindancer12 said:
I am sure you will be able to augument your whole body like the woman in the trailer ;)
Click to expand...
Yeah, but the lifelike (as the PnP RPG called it, "Gemini-class") body shouldn't be the only option - a more obviously-metallic (PnP called it Alpha-class) body should be available too.
 
S

StunDamage

Rookie
#4
Jan 13, 2013
It is very important for this game to be rich of augmentation options and many possible developing ways. As mentioned above, you must be allowed to choose between Gemini-class, metallic, etc. But it is even more important for it to actually reflect the story, the way people are behaving with you. For example, you can enter certain social groups only if you are heavy augmented, also some people wouldn't like too artifical bodies and this would restrict your dialogue opportunities with them. And don't forget the cyber psychosis. If you take too many augmentations, the game should reflect that. For example, your character will slowly get mad on this topic, he/she won't be able to force him/herself to act kindly towards 'meatbags', which will restrict your dialogue options with such. In the end, the game world must react adequately to your character, not like in, say, Dragon Age 2 where you could be blood mage and speak to the templars how bad the blood mages are.
 
D

daddy300

Mentor
#5
Jan 13, 2013
Stun Damage said:
It is very important for this game to be rich of augmentation options and many possible developing ways. As mentioned above, you must be allowed to choose between Gemini-class, metallic, etc. But it is even more important for it to actually reflect the story, the way people are behaving with you. For example, you can enter certain social groups only if you are heavy augmented, also some people wouldn't like too artifical bodies and this would restrict your dialogue opportunities with them. And don't forget the cyber psychosis. If you take too many augmentations, the game should reflect that. For example, your character will slowly get mad on this topic, he/she won't be able to force him/herself to act kindly towards 'meatbags', which will restrict your dialogue options with such. In the end, the game world must react adequately to your character, not like in, say, Dragon Age 2 where you could be blood mage and speak to the templars how bad the blood mages are.
Click to expand...
Thats interesting.. it would give CP2077 huge repeatability..

As longest you have a choice to become augmented or not.. I would definitely stay 100% flash and bone and just use toys on my first playthough.
Like on the teaser trailer MAX-TECH agent was using exoskeleton armor.. and I believe he wasn't augmented at all.
 
T

thepurespecies

Rookie
#6
Jan 13, 2013
I think it would be cool to splice genes as well a implants.

Like give yourself animal features (without going overboard, unless your cool with that) have like tiger fangs, or metal tail implant. Add that with all the implants. Imagine, a half man, half animal predator, with metal claws and feet with modified sences. Then add the clothing style of your choice.

Can you imagine cybrog animal people as Psychos? There's a beefy boss fight
 
S

soliman

Rookie
#7
Jan 13, 2013
Yes both of the way are pretty interesting!

Implants with different purposes, in different body parts (leg for speed/stamina, arms for aiming, carrying more stuff or heavy weapons, eyes for aiming, brain for craft, barter, learning faster, hacking some electronic stuff, aiming, vehicles, use of different kind of weapons, chest for stamina, health...)

And the exoskeleton seems to be an alternative for people who want to stay fully "human" and fight against augmented humans, but maybe could be harder to use in some urban tight areas, etc...
 
C

ChaosWolf1982

Rookie
#8
Jan 15, 2013
I realize that with stuff like Humanity loss, price, and such will make it hard to become an FBC unless there's an option to start as one - and I accept that. If that's one of my goals, I don't mind having to work for it. Heck, maybe even make it some sort of unlockable-for-replay option or something if you wish.

Going completely borg, in my opinion, is the ultimate expression/evolution of the "cyber" side of Cyberpunk, and I would be greatly disappointed if Full Body Conversion was denied as a play option. I'm not suggesting this for any sort of powergamer/minmax/etc. reason - I mean, the possibility of being able to pierce bowling-balls with my nipples and shrug off machinegun fire like I was waving away a potent chili fart doesn't really appeal to me as much as the sheer coolness factor.

I want FBC's as an option just for the sheer stylishness and attitude of tooling around Night City as a big chrome nudist, drinking in the awed gazes as my polished metal skin reflects the streetlamps and neon like a freaking disco-ball with legs.
 
Sardukhar

Sardukhar

Moderator
#9
Jan 15, 2013
Ye-ahhh.. I dunno, 'Wolf. FBC are a funny one for CPunk. First, they are tough to balance. Any good GM looks askance atthem and handles them carefully. Same for ACPA, of course. Not to say they don't have a place or can't be balanced, but, yeah, in order for the FBC to be as cool as it looks, it must be potent. If it's THAT potent, then lesser cyber and gear is weaker and..we're off to the balance races.

Also, there's an argument that when FBC came into play, cyberpunk became less street and more 80s action movie. Less grit, more explosion. Less Street.

Lastly, everyone keeps assuming the woman in the trailer is a FBC and I'm not at all sure that's the case. Non-FBC can still mean heavily borged, or in her case, some limbs, a custom faceplate and...what? Torso plate? Memory plastic? Hard to say.
 
Terralventhe

Terralventhe

Senior user
#10
Jan 15, 2013
Well, one thing to consider about something like how uber-potent a FBC would be is that, in correlation to this factor, it should be exceedingly hard to get a hold of. It should be less of a 'I can buy it cause I have the dosh', and more of a 'how many hoops can you jump through to get it' sorta deal. Heck, you'd thusly do the same with each thing you could augment; make it less of a shopping list, more of a 'reward' for pursuing a certain course of action.

Heck, even The Witcher 2 did that; you'd be able to craft certain armors or the like only if you pursued a particular course of action that netted you the alchemical resources to make them - if you chose to roleplay Geralt in a fashion that he wouldn't kill a certain creature, or wouldn't betray a certain person, then you wouldn't get those items, but instead you'd get somethin' else in corresponding fashion. Consider the strongest weapons you can get by the final chapter; those are completely optional, and in some cases the result of pursuing a series of subquests across multiple chapters prior.

There's no reason we can't do that here as well, with FBC's being the end-reward after a series of decisions made, paths taken and such; its quality also relevant in such a manner too.

I'm reminded of Fallout 2, in fact, where you can get a brain implant, but you need a skilled enough surgeon to plant it in you. You get, like, three or four options, each with varying skill levels, and each with varying moral choices you must make in order to convince them to help you. The very BEST surgeon is an amoral bastard who is part of Vault City, and therefore has access to the best machinery and tools, the best education, but at the same time is utterly corrupt and wants you to do his dirty work for him.

Incidentally, you can then try to blackmail this guy.. with hilarious results:


So yeah, I see no issue with there being 'compromises' that you'd need to make, morally, or on a personal level for your character, or whatever that may be, in the pursuit of power. Or maybe you're just an amoral monster, and shedding your humanity thus comes naturally to you.
 
R

reconmember

Rookie
#11
Jan 15, 2013
Stun Damage said:
It is very important for this game to be rich of augmentation options and many possible developing ways. As mentioned above, you must be allowed to choose between Gemini-class, metallic, etc. But it is even more important for it to actually reflect the story, the way people are behaving with you. For example, you can enter certain social groups only if you are heavy augmented, also some people wouldn't like too artifical bodies and this would restrict your dialogue opportunities with them. And don't forget the cyber psychosis. If you take too many augmentations, the game should reflect that. For example, your character will slowly get mad on this topic, he/she won't be able to force him/herself to act kindly towards 'meatbags', which will restrict your dialogue options with such. In the end, the game world must react adequately to your character, not like in, say, Dragon Age 2 where you could be blood mage and speak to the templars how bad the blood mages are.
Click to expand...
I certainly hope this is the case. But developers nowadays tends to think a feature like this 'restricts' the player for accessing a certain area of the game. Personally I'd love them to do this. Makes up for replayabilty.
 
D

d1am0ndback

Rookie
#12
Jan 15, 2013
An android class, start out as the slave to the homo-sapiens. Things like drugs wouldn't help to balance the obvious perks of being a soulless piece of machinery will be like.

Also,

Cyber psychosis is perfect, people will be forced to choose the right augmentations to implant into themselves. Almost "forcing" replayability and how to plan out your own character.

I already know how to play the game, all stealth related augments will belong to me.
 
C

ChaosWolf1982

Rookie
#13
Jan 16, 2013
D1AM0NDBACK said:
An android class, start out as the slave to the homo-sapiens. Things like drugs wouldn't help to balance the obvious perks of being a soulless piece of machinery will be like.
Click to expand...
Sounds like you've got plenty of drugs already.
 
F

fixerjim

Rookie
#14
Jan 16, 2013
Stun Damage said:
It is very important for this game to be rich of augmentation options and many possible developing ways. As mentioned above, you must be allowed to choose between Gemini-class, metallic, etc. But it is even more important for it to actually reflect the story, the way people are behaving with you. For example, you can enter certain social groups only if you are heavy augmented, also some people wouldn't like too artifical bodies and this would restrict your dialogue opportunities with them. And don't forget the cyber psychosis. If you take too many augmentations, the game should reflect that. For example, your character will slowly get mad on this topic, he/she won't be able to force him/herself to act kindly towards 'meatbags', which will restrict your dialogue options with such. In the end, the game world must react adequately to your character, not like in, say, Dragon Age 2 where you could be blood mage and speak to the templars how bad the blood mages are.
Click to expand...
I think that this would be a good way to have 'sides' those that obey the emapthy rules and stay abover the 0 mark and those who do not, making a pvp aspect of the game that could be interesting, if you go beyond the empathy line then you become auto TEF and the cop classes or 'CyberPsycoSquad' types can bring said freak down, something like that.
 
C

cstomper

Rookie
#15
Dec 14, 2013
have you ever read the chrome books or looked into the PnP game FBC's are expensive only offered by select group's and factions and have a massive humanitty cost even for the models designed to look as human as possible even the gemini which was the first released to allow true metal at "low" humanity is stil 16D6 +2 Hl which is a minimum of 18 Hl and a maximum of 98 Hl unless you have either superhuman humanity probably buy having EMP 10+ it may send you Phycho almost immediately and this is if the game follows CP 2020 rules True metal rules changed alot for CP 203x and they haven't stated which rule set they are thinking of following remember this is something like 50+ years after CP 203x and night city can change rather dramatically in just 10 yrs likly hood is true metals may be farmor common in 2077 than ever before so the game might not need much balancing as well
 
C

cstomper

Rookie
#16
Dec 14, 2013
exo suits or linear frames as they are called in CP are not huge either and can be added as graft augmentations to characters as well as be worn buy them selves this could be a method of balance for CP 2077 so a low aug or a raw human could take on a FBC or a APCA (here's hoping there's one for a vehicle or boss fight; ;) ) not to mention that there weapons and ammo designed to take out these things hell one of the greatest irony's for CP is a human thats bio/nano and gene augmented with the right equipment like any gun with armor piercing or electric ammo can take out a FBC or APCA the irony is that these ammo's in CP 2020 while hurt fleshie's tend to do less direct damage AP ammo flies right through soft meat and electric ammo at its weakest only stun humans like beanbag shells for riot cops yet almost any hit to a FBC's unprotected systems is basically a critical and only military grade or Hazmat FBC's get protection
 
chriswebb2020.736

chriswebb2020.736

Forum veteran
#17
Dec 14, 2013
CStomper said:
have you ever read the chrome books or looked into the PnP game FBC's are expensive only offered by select group's and factions and have a massive humanitty cost even for the models designed to look as human as possible even the gemini which was the first released to allow true metal at "low" humanity is stil 16D6 +2 Hl which is a minimum of 18 Hl and a maximum of 98 Hl unless you have either superhuman humanity probably buy having EMP 10+ it may send you Phycho almost immediately and this is if the game follows CP 2020 rules True metal rules changed alot for CP 203x and they haven't stated which rule set they are thinking of following remember this is something like 50+ years after CP 203x and night city can change rather dramatically in just 10 yrs likly hood is true metals may be farmor common in 2077 than ever before so the game might not need much balancing as well
Click to expand...
As far as 'rules sets' are concerned, I would take the fact that CDPR keep refering to CP2020 and not CP203X or V3 as a big hint.

CStomper said:
exo suits or linear frames as they are called in CP are not huge either and can be added as graft augmentations to characters as well as be worn buy them selves this could be a method of balance for CP 2077 so a low aug or a raw human could take on a FBC or a APCA (here's hoping there's one for a vehicle or boss fight; ;) ) not to mention that there weapons and ammo designed to take out these things hell one of the greatest irony's for CP is a human thats bio/nano and gene augmented with the right equipment like any gun with armor piercing or electric ammo can take out a FBC or APCA the irony is that these ammo's in CP 2020 while hurt fleshie's tend to do less direct damage AP ammo flies right through soft meat and electric ammo at its weakest only stun humans like beanbag shells for riot cops yet almost any hit to a FBC's unprotected systems is basically a critical and only military grade or Hazmat FBC's get protection
Click to expand...
For those that don't know what a linear frame is, think of Matt Damons rig in Elysium, (but chunkier.)



They get surgically attached, so you cant just take it off when you're done.



I personally hope to see all types of augments available in many different styles and qualities, (as well as legalities...)
 
C

cstomper

Rookie
#18
Dec 14, 2013
actually linear frames dont have to be grafted to the character it just an option if it isn't grafted to the character they take a -2 ref penalty this is one of the item/augmentations that pure human characters can have to allow unaugmented humans to take on augmented characters along with battle gloves and smart goggles which allow you to take augmentations without the surgery cost

battle gloves have 3 slots for arm augmentations i think y know concealed weapons rippers and such they just don't get the hydraulic rams aug. all you have to pay is the price of the augmentation and 900 for the glove plus i counts as a unarmed weapon to for the martial arts focused characters

smart goggles do basically the same thing bu for eye augmentations (4 slots) they also allow unauged humans to to chip in to smart guns(for free) price is same as before aug price + 200 not a bad deal for these as you dont have to pay surgery costs

the one major downside to these items is that they count as equipment which means they can be taken of you should you be knocked out or killed and you get less slots to have augments

ChrisWebb2020 if you don't beleave me check out CP2020 core rules pg 67
nice spot with the matt damon shot from elysium i was thinking that would be appropriate and the size is actually more acurate than you said as linear frames are said to be about 50 - 100 kg
 
chriswebb2020.736

chriswebb2020.736

Forum veteran
#19
Dec 14, 2013
CStomper said:
ChrisWebb2020 if you don't beleave me check out CP2020 core rules pg 67
nice spot with the matt damon shot from elysium i was thinking that would be appropriate and the size is actually more acurate than you said as linear frames are said to be about 50 - 100 kg
Click to expand...
My apologies, it was a house rule that we used, we didn't allow them to be removed. My bad.

I guess the Matt Damon one would be an Alpha frame. A Sigma would certainly be bigger.
 
J

joedylan

Rookie
#20
Dec 14, 2013
Terralventhe said:
person, then you w

So yeah, I see no issue with there being 'compromises' that you'd need to make, morally, or on a personal level for your character, or whatever that may be, in the pursuit of power. Or maybe you're just an amoral monster, and shedding your humanity thus comes naturally to you.
Click to expand...
If the game doesn't lead the character to moral compromises in pursuit of power, I will be very disappointed :)

I am hoping for the full range of augmentation, + biosculpt if I get a powerful need to change face or look like a lizard or something. I do think access to all those wonderful toys should be a driving plot point and your characters associations and choices should open and close options. And heck waking up on the chop shop table to face a smiling corporate who wants to talk about the bomb in your chest should always be a hazard of going to the wrong place for your chrome.

.
 
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