Ah, thanks for the response.
In that case Tyranith has posted a good point, why not patch it to make it a toggle-able option like Subtitles? That way those whom it drives nuts can turn it off and would be happy to take their chances with killing people. That way everyone on either side of the debate could win. That way everyone is happy and has a maximized Witcher gameplay experience enjoyment. Especially since this stuff still happens in places where no person is around. So even those who would accidentally kill people would probably turn it off in the many zones/portions of zones that have no people around to kill in themI think the reason I originally thought there was no reason for auto-sheathing was because with most of the NPCs you already can't attack them anyhow, even if your sword is drawn. Ie: Brickmaker Village, Lumberjack Village, Druid Village etc. etc. Because it gives you the chat icon instead of the attack icon if you highlight your cursor over them thus making it impossible to attack them. I've only played up to Act 3 so far. I think I've only ever hit some mercenaries or maybe some guards by accident. But fighting near them doesn't happen every often. Fighting near them seems to be a very small portion of the overall gameplay. So if the rest of the game is proportioned in the same way with so few encounters where they might accidentally be hit, it seems especially less of a good reason to implement auto-sheathing during 100% of the gameplay. The majority of which it only detracts from rather than helps with.


