No, you're now suffering the consequences of CDPR fixing what wasn't broken.If i have a potion equipped and I meditate, it automatically replaces any that i've used. Is there a way to turn this off so it only creates potions if i specifically do it?
Yeah, if it only use the ingredients in your inventory, alongside the alcohol to refill the potions, so that it didn't break absolutely every semblance of immersion it might have had :/I rather prefer this method myself. If I don't want a certain potion clogging up my inventory, I just stop collecting that particular plant. I think I prefer it this way because I don't really want to push buttons to make potions each time I need one; meditating and making camp and doing all the things in one task is just right.
I think the number of crafting items is way too high. I mean, it's nice to have a detailed crafting system. But it's really hard to keep track of what breaks down into what and then after it's broken down what subcomponents craft into components so i can craft gear ;pyeah, alchemy now sucks
I cant see why we should have 50 different herbs, and at the same time always miss a item to make the potion you want..
Having a few alchemy properties like W1 is a lot better
Sorry, I think I do not understand what you are saying. Are you saying that you think the potions are automatically created without using any of the ingredients in the inventory? You definitely need those ingredients in your bag or they aren't created during meditation.Yeah, if it only use the ingredients in your inventory, alongside the alcohol to refill the potions, so that it didn't break absolutely every semblance of immersion it might have had :/
Oh and if you maybe actually drank the potions, not just "popped the buff" like this is some half-assed MMO.
That's the thing though, it's too detailed for what really is needed... you have components, rare components, and even components that have to be crafted to make certain items... yet, aside from crossbow bolts, you only have to ever make everything once. It just feels... convoluted for no reason.I think the number of crafting items is way too high. I mean, it's nice to have a detailed crafting system. But it's really hard to keep track of what breaks down into what and then after it's broken down what subcomponents craft into components so i can craft gear ;p
I dont mind detailed - but they need a better way of organizing or, or they need to simplify it.
Hmm really it only ever mentions needed alcohol when refilling the inventory. Dont believe I have seen it taking other mats as well.Sorry, I think I do not understand what you are saying. Are you saying that you think the potions are automatically created without using any of the ingredients in the inventory? You definitely need those ingredients in your bag or they aren't created during meditation.
That would be absolutely ok, IF there wasn't a incredibly deep loot/item system in place already.I hated the old system - I never used the potions because the collecting was a pain. At least in W3 I use potions now, That said, if you liked the hunt for ingredients aspect and the pre-fight application, that is gone and I can see why you would not like this system. I wonder if there is a way to allow both?
My guess is with W3 begin so huge, they did not want you to have to get items all the time for your potions? Its also harder to do pre-fight prep in an open world.
It's no matter of immersion. Now the entire system is completely different. You have to pick up very specific herbs to create a potion. Whitout the autorefill, the game would turn out in hours of grinding.Yeah, if it only use the ingredients in your inventory, alongside the alcohol to refill the potions, so that it didn't break absolutely every semblance of immersion it might have had :/
Oh and if you maybe actually drank the potions, not just "popped the buff" like this is some half-assed MMO.
agree on both points.I like the current system. The old system was too annoying. I don't have time to go look for herbs everytime I want to make/use a potion. The result ended up being that I never bothered with using potions, or oil etc.
Now, I use them all the time. It's great. The oils are still bad tho, coz you can't use them in combat. Sometimes I don't even know who I am fighting until I run in to combat mode.