Avatar game just announced 3rd person mode

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Long after every one thought it finished, Ubisoft Avatar - Frontiers of Pandora game just announced a big update coming December (alongside the new movie) featuring
- third person mode
- new game plus

Me: right change, wrong game :-/

 
Long after every one thought it finished, Ubisoft Avatar - Frontiers of Pandora game just announced a big update coming December (alongside the new movie) featuring
- third person mode
- new game plus

Me: right change, wrong game :-/

Probably due to have witnessed SBs sale numbers.
 
Unfortunately for those who still hoping for these in Cyberpunk...
Capture d’écran 2025-07-21 à 23.17.36.png

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And yes, Avatar didn't sell very well as far as I'm aware of, so maybe it will help to sell a bit more... who knows :giggle:
 
Avatar Frontiers got patched in with third person.
Resident Evil Village got patched in with third person.

CyberPunk 2077, nahhh, you wait until Project Orion.
New Game +, nah, not in the plans despite every other game having it.

Gamers' expectations are going up. When other competing studios are doing it, you gotta live up to those expectations.
 
Gamers' expectations are going up. When other competing studios are doing it, you gotta live up to those expectations.
Not really.

Sticking to your guns is still a very good practice. It shows integrity and a solid vision for what you want your game to be.

We don't need any more bandwagoning in the industry... It's bad enough as is when one particular game gets released that does notably well and then you know for the next 5-10 years there's just going to be endless uninspired clones of it...

CDPR have explained that they don't want these things in CP2077.

The lack of third person is due to them intentionally wanting to design the game with a focus on immersion. Whereby you experience the game from V's perspective and don't go running around in 3rd person all the time (The only exceptions being driving. Since video game driving in first person is often pretty awkward - Even more so when most cars have awful designs so they have teeny tiny windscreens to look out of...)

The lack of NG+ is because they don't feel it's appropriate for the game. It's a narrative focused game, and from a story perspective NG+ makes no sense at all. What with V starting the game with nothing and climbing their way into noteriety throughout the course of the story.

As such, with these reasons and the design of the game... It's quite possible these designs also resurface in Orion too. So that game might also lack 3rd person perspectives and NG+ for the same reasons.
 
New Game + doesn't have to fit from a story perspective. Gamers just want their inventory, stash, level, and perks to be brought over so we can relive the story again. The game is boring when you complete all the quests; there is absolutely nothing to do. I just play other games. I want to redo the story mode with the requirements so I can see the alternative choices and dialogue choices. You don't have to do things narratively to add in New Game +. Hell, I play this game on easy, I'm not here for the combat. I came here for the story and I feel like I'm not getting it, especially when I was screwed out of the secret ending because of arbitrary dialogue choices you have to make to Silverhand. I continued my save since launch and I got so many bugs and glitches on this save, New Game+ would be great to start off fresh as the game launched broken. I don't want to do New Game and grind and grind.
 
The game is boring when you complete all the quests; there is absolutely nothing to do. I just play other games.
Yeah, it's the fate of almost every single solo game ever released :D
Once finished, generally you play another game. If CDPR wanted to make a game on which players can play "indefinitely" they wouldn't have made a solo game, but multiplayer one.

Edit : Beside, I'm not sure who would want to go for a NG+ on Avatar. I quite enjoyed the game but I was happy when I (finally) saw the end (graphics are stunning, but story and writing are quite the opposite...)
 
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I don't want to do New Game and grind and grind.
What grind?

There literally is 0 required grind in this game.

The only "Grind" that even exists is farming out Cyberware Capacity shards to max out a build... But it's far from necessary (Even on Very Hard difficulty you become a god that can blitz through every combat LONG before maxxing out Cyberware).

If someone is only interested in the story... There's literally no point in NG+. Since the only things that would carry over are things to help with combat (Weapons, Perks, Levels, Skills) and nothing story related (Besides your Life Story option).

Experiencing the story anew, is literally the same on a fresh NG as it is in NG+. With the only difference being "I can blitz through the combat slightly faster on NG+ with a full build" which is lessened immensily by playing on lower difficulties.
 
I don't get why people are defending against additional features like third-person view and new game +. It boggles my mind how people would defend the lack of additional features and content. Let people who play this single-player game play however they want. I just don't want console players such as myself, to feel inferior to PC players who can mod things in. I'm already pissed I missed out on the secret ending that I can never get on my save and have to experience it through other people's youtube videos. Being locked out of options suck and there are no alternatives.
 
I don't get why people are defending against additional features like third-person view and new game +. It boggles my mind how people would defend the lack of additional features and content.
Because these features take development time and resources to implement?

Development time and resources that could be spent on other features and content? Features and content that are actually congruent with the developers vision for the game?

Also, one has to consider that the "Defending" is merely explaining to people who are demanding the developers to cater to their whims for free that such things are asinine.

The developers have already stated multiple times that these things are not wanted in their game. Yet people still demand them because their personal desires are more important than anything.

With people even bringing up what a handful of other games have done as reasoning why it's so important. Ignoring the countless games that exist that... Haven't done those things. (Where's third person Doom, Halo, CoD, Battlefield? Where's NG+ in BG3, FFVII, ME? Where's all the people constantly demanding those things in those games "Because other games have done it"?)
I'm already pissed I missed out on the secret ending that I can never get on my save and have to experience it through other people's youtube videos. Being locked out of options suck and there are no alternatives.
Yep. Totally no alternatives. Not like you can... Start a new game. You know... Like you do for quite literally thousands of other single player games that don't feature NG+...
 
I don't get why people are defending against additional features like third-person view and new game +. It boggles my mind how people would defend the lack of additional features and content. Let people who play this single-player game play however they want. I just don't want console players such as myself, to feel inferior to PC players who can mod things in. I'm already pissed I missed out on the secret ending that I can never get on my save and have to experience it through other people's youtube videos. Being locked out of options suck and there are no alternatives.
I somewhat agree, narratively, V is a relatively experienced mercenary, so having NG+ weapons and skills can be explained - with that said, it will probably be a nightmare to balance without bloating enemy hp/damage numbers.

Lack of third-person view, however, is inexcusable - and that's coming from someone who used to defend this choice. But after Tainted Grail, developed by around 50 people, got this feature (in a rather janky way, with a disclaimer that is isn't the intended way to play, but still), I can't, in good conscious, justify lack of third person view here. Fall of Avalon probably costs 10% of Cyberpunk's budget at best and yet has a feature that Cyberpunk lacks. If Ubisoft and small indie studio Questline managed to find resources to spare for this, then so can CDPR. It doesn't even has to be full-third person all the time, make combat and cutscenes in first person, if it is too costly to rework animations, but add walking in third person at least.
 
If this turns into a thread about CP2077 lacking third person and/or NG+ (regardless of whether that was the OP's intention), it won't stay open for long.

Neither of those features is coming. Period. Regardless of how many other games get them.

Third person is a no-go, because of all the problems those threads always cause.
NG+ has at least one existing thread.
 
CyberPunk 2077, nahhh, you wait until Project Orion.
Sorry, Orion's job listings have pretty much confirmed that it'll be FPP (which is a GOOD thing).

Also, you shouldn't expect fundamental changes like these, this late into the game's life.
 
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The lack of third person is due to them intentionally wanting to design the game with a focus on immersion.
Yeah, Witcher 3 is totally unimmersive, great they fixed that </sarcasm>
Questionable game design (player character model with weird proportions and without head), probably because of the crunch before launch seems much more likely.

Also, you shouldn't expect fundamental changes like these, this late into the game's life.
Correct. Which make it such a nice surprise to get them anyway.
People complained about missing 3rd person option in Avatar since the first trailer and many skipped it because of that.
Looks like Ubisoft listened to their customers.

Development time and resources that could be spent on other features and content?
Like new paintable cars?
 
Questionable game design (player character model with weird proportions and without head), probably because of the crunch before launch seems much more likely.
That's just how every single FPP game is. The head is removed, the proportions are weird and the player model is animated in a strange way so that the limbs don't get in the camera's way. Other FPP titles are just better at hiding it (they use proxy entities for casting shadows and reflections. And even then, you can still see the jankyness of the player animations in certain games like GTA V that show RT player reflections in FPP).

It also goes to show CDPR's range and keeps the two IPs distinct:
The Witcher = TPP
Cyberpunk = FPP
 
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In Starfield you can freely switch between 1st and 3rd player.
My friend, you were complaining about weird proportions in FPP. How does this relate to starfield having 3rd person view? And even then, in starfield, you can use the console command "TFC" to go into "free camera" mode while in FPP and you can see the player model is nothing but hands, when you switch to TPP the rest of the body is loaded. Other game's that let you see your full body in FPP, do the switch to TPP differently (they switch into using the correct animations which are also used to cast shadows and reflections)

In any 1st multiplayer game you can see the other players and they look just fine.
That's because they use the proxy entities that I mentioned. And sometimes they create a special "view model" for every single animation so you have two versions of each anim file (one is the janky animation viewed from FPP, the other is the polished one for the view model). Didn't you read my post?
 
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Looks like Ubisoft listened to their customers.
That's a nice way to say it...
Personally, I would say it sounds like a desperate measure to try to boost sales which was very low to say the least (I doubt it will change much... but hey, who know).
I bet that if sales were top notch, they would never have considered adding it :D
 
Yeah, Witcher 3 is totally unimmersive, great they fixed that </sarcasm>
Questionable game design (player character model with weird proportions and without head), probably because of the crunch before launch seems much more likely.
OR, what is most likely is what THE DEVELOPERS HAVE QUITE LITERALLY STATED and not some made up conspiracy theory.

The entire development of CP2077 was specifically focused around being as immersive as possible. With it being the reason for first person only, as that is more immersive than third person (This doesn't mean that third person games cannot be immersive, just that first person perspective is more immersive)

This is the reason for the implementation. If they wanted 3rd person, they would have made 3rd person. Just like they did for Witcher games. But instead, they wanted 1st person for more immersion.
Like new paintable cars?
Yes. Things that take a tiny fraction of the resources that implementing an entire 3rd person system into the game would (Which would require creating models, making sure those models interact with the world correctly, creating new animations for literally everything and of course trying to align crosshairs - Something that is absolutely attrocious in games like Fallout and Elder Scrolls that were designed from the ground up for both perspectives...)

Even more so given that the current team working on the game isn't even CDPR themselves. But Virtuous. So their capabilities are far less extensive due to not being the ones who did the original coding for the game.

Adding in some new paintable cars is much more feasible for them than essentially remaking the vast majority of the game from scratch to add in another perspective that the original developers didn't want in the game in the first place.

Also, inb4 this thread gets locked because of being "CP2077 lacking third person" thread, even after being warned by a moderator...
 
I invest in Ubisoft, 1000% whos gonna go with me? 1000% in next 10 year. It can even go up 200, If asked from me, thats close to 2000%. This is life's opportunity.
 
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