Probably due to have witnessed SBs sale numbers.Long after every one thought it finished, Ubisoft Avatar - Frontiers of Pandora game just announced a big update coming December (alongside the new movie) featuring
- third person mode
- new game plus
Me: right change, wrong game
Not really.Gamers' expectations are going up. When other competing studios are doing it, you gotta live up to those expectations.
Yeah, it's the fate of almost every single solo game ever releasedThe game is boring when you complete all the quests; there is absolutely nothing to do. I just play other games.
What grind?I don't want to do New Game and grind and grind.
Because these features take development time and resources to implement?I don't get why people are defending against additional features like third-person view and new game +. It boggles my mind how people would defend the lack of additional features and content.
Yep. Totally no alternatives. Not like you can... Start a new game. You know... Like you do for quite literally thousands of other single player games that don't feature NG+...I'm already pissed I missed out on the secret ending that I can never get on my save and have to experience it through other people's youtube videos. Being locked out of options suck and there are no alternatives.
I somewhat agree, narratively, V is a relatively experienced mercenary, so having NG+ weapons and skills can be explained - with that said, it will probably be a nightmare to balance without bloating enemy hp/damage numbers.I don't get why people are defending against additional features like third-person view and new game +. It boggles my mind how people would defend the lack of additional features and content. Let people who play this single-player game play however they want. I just don't want console players such as myself, to feel inferior to PC players who can mod things in. I'm already pissed I missed out on the secret ending that I can never get on my save and have to experience it through other people's youtube videos. Being locked out of options suck and there are no alternatives.
Sorry, Orion's job listings have pretty much confirmed that it'll be FPP (which is a GOOD thing).CyberPunk 2077, nahhh, you wait until Project Orion.
Yeah, Witcher 3 is totally unimmersive, great they fixed that </sarcasm>The lack of third person is due to them intentionally wanting to design the game with a focus on immersion.
Correct. Which make it such a nice surprise to get them anyway.Also, you shouldn't expect fundamental changes like these, this late into the game's life.
Like new paintable cars?Development time and resources that could be spent on other features and content?
That's just how every single FPP game is. The head is removed, the proportions are weird and the player model is animated in a strange way so that the limbs don't get in the camera's way. Other FPP titles are just better at hiding it (they use proxy entities for casting shadows and reflections. And even then, you can still see the jankyness of the player animations in certain games like GTA V that show RT player reflections in FPP).Questionable game design (player character model with weird proportions and without head), probably because of the crunch before launch seems much more likely.
In Starfield you can freely switch between 1st and 3rd player.That's just how every single FPP game is.
My friend, you were complaining about weird proportions in FPP. How does this relate to starfield having 3rd person view? And even then, in starfield, you can use the console command "TFC" to go into "free camera" mode while in FPP and you can see the player model is nothing but hands, when you switch to TPP the rest of the body is loaded. Other game's that let you see your full body in FPP, do the switch to TPP differently (they switch into using the correct animations which are also used to cast shadows and reflections)In Starfield you can freely switch between 1st and 3rd player.
That's because they use the proxy entities that I mentioned. And sometimes they create a special "view model" for every single animation so you have two versions of each anim file (one is the janky animation viewed from FPP, the other is the polished one for the view model). Didn't you read my post?In any 1st multiplayer game you can see the other players and they look just fine.
That's a nice way to say it...Looks like Ubisoft listened to their customers.
OR, what is most likely is what THE DEVELOPERS HAVE QUITE LITERALLY STATED and not some made up conspiracy theory.Yeah, Witcher 3 is totally unimmersive, great they fixed that </sarcasm>
Questionable game design (player character model with weird proportions and without head), probably because of the crunch before launch seems much more likely.
Yes. Things that take a tiny fraction of the resources that implementing an entire 3rd person system into the game would (Which would require creating models, making sure those models interact with the world correctly, creating new animations for literally everything and of course trying to align crosshairs - Something that is absolutely attrocious in games like Fallout and Elder Scrolls that were designed from the ground up for both perspectives...)Like new paintable cars?