I tried it already but didn't work at all :/Theres a mod for it now on nexus. Its been updated for 1.3
Edit: Nvm its been removed.
We released a hotfix for Cyberpunk 2077 on PC. It removes the use of AVX instruction set from the game executable which prevents crashes that occurred on older processors not supporting AVX. Game version is not changed by this hotfix and remains 1.3.
Maybe you should change the recommended system requirements for the game if you don't feel like testing patches on that hardware...We released a hotfix for Cyberpunk 2077 on PC. It removes the use of AVX instruction set from the game executable which prevents crashes that occurred on older processors not supporting AVX. Game version is not changed by this hotfix and remains 1.3.
This is not how you should do software development. Why don't you bump the version to 1.31? Is it that important you have parity with consoles?Game version is not changed by this hotfix and remains 1.3.
The "informational version number" given to customers & end users does not have to match the technical version number of the actual software. In fact it doesn't need to even closely correlate. Internally CP2077 could easily be version 6.36.19854 for all we know or care.This is not how you should do software development. Why don't you bump the version to 1.31? Is it that important you have parity with consoles?
True, but still a bit odd. Now people can have the conversation, where one says 1.3 doesn't work with AVX while the other says 1.3 does...The "informational version number" given to customers & end users does not have to match the technical version number of the actual software. In fact it doesn't need to even closely correlate. Internally CP2077 could easily be version 6.36.19854 for all we know or care.
I was about to advocate for SemVer but I realised that it doesn't really apply to games software. A games app as a whole doesn't really declare a public API against which backwards-compatibility could be measured. Not unless we're referring to the API provided for mod support. But, then you might find that the game versions start going crazy really quickly, in ways that wouldn't make any sense to non-developers.
Like "Why did we go from 7.4.2 to 8.0.0, for a really minor release?" - well if you break backwards compatibility with mod support, SemVer would demand you bump to 8.0.0, no matter how small of a change you shipped. So - yeah - not worth the trouble. Web browsers (Google Chrome, Firefox) version themselves this way though, which is why we're currently at Chrome version 93.x.
TL;DR: If they're not using SemVer, developers can give their app whatever version numbers they want![]()
Well, over on GOG (I actually came to the forums just now to see what that auto-installed update was) my version is currently listed as "1.3 AVX".True, but still a bit odd. Now people can have the conversation, where one says 1.3 doesn't work with AVX while the other says 1.3 does...
If it's "too" annoying for you, for now, you can reset your perk points and don't re-activate any perk points who increase the reload speed of any weapons. Not ideal, but it workI need a hotfix for the weapon reload-bug. from time to time any weapon i use will reload very slowly while the rest of the game is running in normal speed.. please do something about this..
Please don't ask for hotfixes. Not all the things we dislike requires a Hotfix. From my perspective CP2077 has HDR and LOD issues, but I would never demand the devs have to push out a hotfix for this. Things take some time, just be patient...I need a hotfix for the weapon reload-bug. from time to time any weapon i use will reload very slowly while the rest of the game is running in normal speed.. please do something about this..
The hotfix was implemented in such a way that users who didn't have AVX-related problems shouldn't notice any difference.How much of a difference does the instruction set make for CPUs that does support it?