Well, I have been an idiot. I am already qualified to cast vote as the season hasn't ended and I am in pro rank (will change the title to be Oct-Nov). After the MagicCompass, AA, and Seige Buffs, my interest in the game and the overall hope for the Balance Council took a huge hit and I didn't even see enough to realize I still have voting rights. Played a few games and I already faced Seige a few times and every single time, it just obliterates anything I can play. But this is what it is, and we can either accept and play the game or leave it. No point in discussing why, how, whatttt???!!! and all. (But honestly I feel like the buffs to AA and Seige was a mistake and votes on other cards were mistakenly given to them). Enough bickering.. my votes for the 2nd BC is as follows.
I just want to spend all my energy in getting buffs to the ST rather than worrying about other factions (but Power Decrease can never be used in ST for any buffs, so, I dedicated it for nerfs)
Power++
OakCritters - Same reason as initial post
Sentry - 2 damage deathblow is supposed to be really hard and hence we have Primal Savage which just plays for 8 (without warlods). Buffing Sentry will also buff PS and can probably make it playable outside of PS. When a leader expects 2 4 cards and depleating leader ability to play them, it deserves a buff.
Malena - Until she gets buffed, I will reserve a slot for her in Power Increase.
Power--
Incubus - casually playing for 12+ points in almost all the cases and sometimes even 14 points leaves a bad taste in my mouth. No need for a 5P card which has such ability to have 6 power to begin with.
Lord Riptide - If such a card is available in any faction, it will be in 100% of the decks. 8P card which can remove 10 power cards and still stay with 2 power is just beyond broken. And the worst part is, it is now part of the Golden Nekker midrange nonsense too. It should be nerfed to 8 power or increased to 10 provisions. (If Riptide kind of card was in NG, this would have been the top priority nerfs in the first wave)
Golyat - Too much point vomit for too little provisions and drawbacks
Provision++
These ST leaders need a buff. Dead Eye and Elves have been hit pretty hard and I think streamers and pros are pushing for Simlas nerfs too

with a disguise that they buff other archetypes. We all know that nerfs to Simlas will happen much early than buffs to other archetypes. So, I dedicating all Provision++ which is a primary nerf mechanism to buff ST.
Provision--
Sorceress of DB - was nerfed to be 6P when Bountiful Harvest was good, when the pool was very less and you can get a good card. Now with both Bountify Harvest nerfed and the pool is too big with a lot of junk pathetic horrible trap cards and highly conditional damage cards, both SoDB and BH would never see play. There is not a single 6P bronze on order for such a horrible payoff.
Smuggler - Same as initial post
BH - with elf pool too big and very high chance of finding 3 dead junk pathetic cards, this doesn't fit to be a 6p card.