''Wild Hunt''
Caranthir Ar-Feiniel, if you have bad luck he's just a 9 str gold if your opponent can clear weather.
- Increase base strength to 13-15.
Ge'els, it's not a good gold value tutor.
- Increase base strength to 4-6.
Imlerith, not good value for a conditional gold.
- Deal 6 damage to a enemy. If the enemy is under Biting Frost, deal 10 damage.
Imlerith: Sabbath, I like the ability of this card but it should be tweaked a bit.
- Limit the amount of duels:
Option 1: duel once but give it synergy with Drakkars (see option 2 for their suggestion).
This would be a good finisher.
Option 2: make him immune but duel twice.
Mandrake, parasite, adrenaline rush etc. can't be abused.
His duel power can be boosted with Drakkars (see option 1 for their suggestion).
Wild Hunt Rider, the WH has no units to move enemies in frost Drowners can do that but they won't fit well in a WH deck (they suit Dagon better).
- Add the ability to move a enemy to the opposite row.
Wild Hunt Drakkar, they have the same problem as NG Mangonels: removal.
- Option 1: Make them immune but lower base strength to 5.
Nekker warrior and WH Navigator can't target them.
- Option 2: Boost all WH hunt units on board, hand and deck by +1.
Nekker warriors can abuse this so they should only be capable to add copies of monster units (like relicts, ogroids etc.)
''Ogroids''
New leader, ogroids should have their own leader because their identity doesn't suit any of the leaders.
- Lord of Undvik: spawn frost on all 3 enemy rows.
Old Speartip, it's not enough value for a gold because it's point swing is very close to lacerate.
- Deal 3 damage to 5 enemies on a row if there is weather on that row do 4 damage.
- Or deal 2 damage to an entire row if there is weather on that row deal 3 damage.
Jotunn, the value of this silver is quite average and very poor when there is no frost.
- Improve to: Move 3 enemies and deal 3 damage if they are under frost deal 4 damage.
Ice troll, their conditional ability is good but when there is no frost they are punished to hard (even when boosted with speartip).
- Set base strength to 5.
- Add the ability to move a enemy to the opposite row.