I played my game mostly on medium but when I switched difficulty to Very Hard I noticed one consistent thing:
-Melee resistance is king!
-Melee damage is queen!
I hope this gets rebalanced in Cyberpunk 2 but as a matter of fact both you and your enemies deal far more damage up close and personal than with firearms.
I noticed that every 10% increase in melee resistance made my survival easier than raising armor or other stats, not just that but melee damage against bosses like Max Tac is far more effective than trying to gun them down.
In any case I wish to discuss which cyberware bonus is better for which style of gameplay on very hard and this here is just my tank character review.
-Melee resistance is king!
-Melee damage is queen!
I hope this gets rebalanced in Cyberpunk 2 but as a matter of fact both you and your enemies deal far more damage up close and personal than with firearms.
I noticed that every 10% increase in melee resistance made my survival easier than raising armor or other stats, not just that but melee damage against bosses like Max Tac is far more effective than trying to gun them down.
In any case I wish to discuss which cyberware bonus is better for which style of gameplay on very hard and this here is just my tank character review.


