Best Tactics vs Specific Monsters
I've noticed the the tactics the bestiary tells you to use vs specific monsters oftentimes are not the best tactics. So I am just wondering --what tactics have people discovered to use against specific monsters that contradicts what the bestiary reccomends?
For the purpose of this thread please avoid making posts about your BUILD. Your BUILD! is not the same thing as the TACTICS! you use to kill a monster. So please avoid posts like "I just burn everything to death because I have OVER 9,000 Sign Intensity!! IT"S F!@#ING INCREDIBLE!!!" Obviously, discussing tactics that requires a certain skill to work is okay though.
To help get things I started, I will shed some of my own wisdom on this matter :coffee:
Against Gargoyles the Bestiary reccomends using Demetrium Bombs, Quen, and Axxi.
In practive I have found that Demetrium Bombs and Axxi do not work. Axxi doesn't even seem to effect the Gargoyle (probably because my intensity is too low, but whatever.) And Demetrium Bombs disable your own signs if you're within range of the gas cloud --which you are, so long as you're using a melee build.
Solution: I found Yrden and Golden Oriel works the best. The Gargoyle's stomping attack has a wide AoE and hits like a truck! Yrden slows down his attack long enough for you to react by rolling out of the way. The Demetrium Bombs seem to be intended for preventing the Gargoyle from using a poison-spewing attack. But that can easily be countered by using Golden Oriel (immunity to poison) instead.
Against Grave Hags the Bestiary reccomends Black Blood, Yrden, and Quen.
In practice I found Quen and Black Blood to work poorly. Grave Hags usually attack in combos, which means the 1st attack breaks Quen and the 2nd two damage you. Black Blood only seems to procc when the Grave Had uses her toungue attack (which is rare) so its usefulness is limited against this monster.
Solution: Axxi works like a charm against this monster. Seriously --it's a one-button-to-win type scenario. Just stun, attack, roll out of the way, stun again, and repeat.
/discuss
I've noticed the the tactics the bestiary tells you to use vs specific monsters oftentimes are not the best tactics. So I am just wondering --what tactics have people discovered to use against specific monsters that contradicts what the bestiary reccomends?
For the purpose of this thread please avoid making posts about your BUILD. Your BUILD! is not the same thing as the TACTICS! you use to kill a monster. So please avoid posts like "I just burn everything to death because I have OVER 9,000 Sign Intensity!! IT"S F!@#ING INCREDIBLE!!!" Obviously, discussing tactics that requires a certain skill to work is okay though.
To help get things I started, I will shed some of my own wisdom on this matter :coffee:
Against Gargoyles the Bestiary reccomends using Demetrium Bombs, Quen, and Axxi.
In practive I have found that Demetrium Bombs and Axxi do not work. Axxi doesn't even seem to effect the Gargoyle (probably because my intensity is too low, but whatever.) And Demetrium Bombs disable your own signs if you're within range of the gas cloud --which you are, so long as you're using a melee build.
Solution: I found Yrden and Golden Oriel works the best. The Gargoyle's stomping attack has a wide AoE and hits like a truck! Yrden slows down his attack long enough for you to react by rolling out of the way. The Demetrium Bombs seem to be intended for preventing the Gargoyle from using a poison-spewing attack. But that can easily be countered by using Golden Oriel (immunity to poison) instead.
Against Grave Hags the Bestiary reccomends Black Blood, Yrden, and Quen.
In practice I found Quen and Black Blood to work poorly. Grave Hags usually attack in combos, which means the 1st attack breaks Quen and the 2nd two damage you. Black Blood only seems to procc when the Grave Had uses her toungue attack (which is rare) so its usefulness is limited against this monster.
Solution: Axxi works like a charm against this monster. Seriously --it's a one-button-to-win type scenario. Just stun, attack, roll out of the way, stun again, and repeat.
/discuss