Big problem with RT shadows (video attached)

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Raytracing Shadows are popping like crazy. It's quite annoying to see this massive popping running around forests. I must add that this is specially noticeable with a lot of vegetation and big trees. I'm guessin it must be somewhat related to the shadow's LOD but shouldn't this be happening much further away from Geralt through a smoother transition? It looks really weird, it kills the immersion.

 
Everyone has that with RT shadows, apprently CDPR thought this was good enough or they have exactly 0 people in the QR department.

Do like the rest of us and play with regular non RT shadows.
 
Before anyone try that mod, have a look at comparison screens of it and the regular RT. Imo if you butcher the RT as much as that mod does you might as well just turn it off.
 
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