Lightice said:
as every flaw in Mass Effect 3 and Dragon Age 2 has already been spoken to death and exaggerated to absurd proportions.
No they're not exaggerated. ME3 and DA2 are just plain bad when it comes to plot and story. They're completely horrible. ME2 is mediocre at best.
There are several bones to pick with ME3 and DA2, but their biggest and most obvious flaws are their stories/plots.
Meanwhile, BioWare isn't really trying hard to show that they didn't become complete sell-outs ever since they're taken over by EA. Stunts like selling incomplete games and Day-one DLC are not really going to make you popular as a company, not at all. These little stunts are not acceptable and a company needs to be called out on their bullshit. People have every right to complain about how BioWare completely fucked up with DA2 and ME3.
Lightice said:
Also, EA does not write Mass Effect scripts, program maps or choose voice actors. They give funding, set up schedule and do the marketing. That's it. Again, there's plenty of legitimate complaints you can direct at them for their business practices, but in good or ill, they do not develop the games themselves.
You don't get it. BioWare = EA. The company BioWare is now completely 100% a part of EA. EA simply keeps the name BioWare because well, it used to be a name with a good reputation, but under the hood BioWare is nothing more than a puppet from EA. BioWare = EA.
It's EA that's calling the shots here. They decide when a BioWare game is released. They decide if a game gets a multiplayer or not. They decide if the game gets day-one DLC or not. It's all decided by EA. BioWare, being a part of EA now, has to bend to the will of EA, who is calling the shots here.
Sure, I get is that it's not EA who directly designed Mass Effect 23, but almost every design decision made for ME3 is a direct result of the pressure, rules and demands that EA puts on BioWare.
Lightice said:
The whole negativity in this matter also seems to blind the hater crowds even to their own goals. What exactly would be an "acceptable" ending to the ME trilogy? A generic restoration of status quo, handing of medals, happily ever after? Because that's literally the only scenario I've seen pushed, even as the people insist that they don't need a happy ending.
How about simply an ending that doesn't break every single established rule of narrative design? I'd be fine with an ending that just doesn't add
another dozen of plot-holes to the story in the last hour of the game.
Lightice said:
I was extremely relieved that that scenario didn't manifest, either in the original ending or the promised expansion, although my preferred ending with a sadistic choice between Shepard and the love interest also failed to manifest. I'm still not climbing the barricades for it, though.
Because you simply fail to recognize what a complete and utter piece of bullshit the entire plot of ME3 is. The plot of ME3 is already a big joke, but the ending is just unacceptably bad. I personally could write a better ending. At least I know the laws of story structure and narrative design from Aristoteles and how to implement them in a story. And I'm not even a professional writer!
Whether BioWare deliberately broke every single law of story structure / narrative design or if this is just a result of complete incompetence, I don't know, but it's obvious that the story in ME3 is completely broken.