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Blocky/Low Resolution Local Shadows

+
Derrick-C

Derrick-C

Fresh user
#1
Dec 19, 2020
Even on the highest setting, local shadows appear extremely blocky.

--

Graphics Settings:
Resolution: 2560x1440
V-sync: Off FPS Limit: Off
Texture Quality: High
Field of View: 100
Film Grain: Off
Chromatic Aberraton: Off
Depth of Field: Off
Lens Flare: Off
Motion Blur: Off

Contact Shadows: On
Improved Facial Lighting Geometry: On
Anisotropy: 16
Local Shadow Mesh Quality: High
Local Shadow Quality: High
Cascaded Shadows Range: High
Cascaded Shadows Resolution: High
Distant Shadows Resolution: High
Volumetric Fog Resolution: Ultra
Volumetric Cloud Quality: Ultra
Max Dynamic Decals: Ultra
Screen Space Reflections Quality: Psycho
Subsurface Scattering Quality: High
Ambient Occlusion: High
Colour Precision: High
Mirror Quality: High
Level of Detail (LOD): High

Ray Tracing: On
Ray-Traced Reflections: On
Ray-Traced Shadows: On
Ray-Traced Lighting: Psycho
DLSS: Quality
Dynamic FidelityFX CAS: Off
Static FidelityFX CAS: Off

--

PC Specs:
i7-8700k
Nvidia GeForce RTX 3090
32GB RAM
Windows 10
Nvidia Drivers 460.89
Game version 1.04
 

Attachments

  • Blocky Shadows.jpg
    Blocky Shadows.jpg
    2.9 MB Views: 51
  • Blocky Shadows 2.png
    Blocky Shadows 2.png
    4.6 MB Views: 56
  • Blocky Shadows 3.png
    Blocky Shadows 3.png
    5 MB Views: 46
  • Blocky Shadows - Afterlife Map Location.jpg
    Blocky Shadows - Afterlife Map Location.jpg
    1.9 MB Views: 17
Last edited: Dec 19, 2020
  • RED Point
Reactions: fedos1988
hulkman2456

hulkman2456

Forum regular
#2
Dec 19, 2020
Yeah. This is a random issue. I only had when I was playing in Johnny's flashbacks.
 
fedos1988

fedos1988

Rookie
#3
Dec 21, 2020
It is strange and not entirely clear what it depends on. Other local shadows look fine, but sometimes there are shadows like this. Nextgen shadow. :)
Cyberpunk2077 2020-12-21 19-03-34.png
 
hulkman2456

hulkman2456

Forum regular
#4
Dec 21, 2020
It could be related to loading in. I noticed it happens more commonly when switching to a BD and back, or to Johnny missions.
 
Derrick-C

Derrick-C

Fresh user
#5
Dec 21, 2020
It might also have something to do with how the shadows are being filtered. In other cases with similar streetlights, I noticed that the edges of the shadows were much softer in appearance, and the edges were not noticeable (shadows were being properly filtered). Definitely a bug. Shadows in the images that I posted, and the one above from fedos1988, are clearly not being filtered properly.
 
fedos1988

fedos1988

Rookie
#6
Dec 22, 2020
Derrick-C said:
It might also have something to do with how the shadows are being filtered. In other cases with similar streetlights, I noticed that the edges of the shadows were much softer in appearance, and the edges were not noticeable (shadows were being properly filtered). Definitely a bug. Shadows in the images that I posted, and the one above from fedos1988, are clearly not being filtered properly.
Click to expand...
Hope the developers will fix this bug.
 
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