Bodily troubles
I was reading some of my old Cyberpunk books and it mentions a lot about players and NPC's feeling physical and emotional pain, exhaustion and fatigue and similar troubles. But how would that translate into the game? I mean, sure, it could be like in Fallout 3, (Where when you get injured, your character's animation would change accordingly.) But how would it work in a game like Cyberpunk? Since the human weakness (and overcoming that weakness) is a huge part of the game. How do you guys imagine it should be like?
I was reading some of my old Cyberpunk books and it mentions a lot about players and NPC's feeling physical and emotional pain, exhaustion and fatigue and similar troubles. But how would that translate into the game? I mean, sure, it could be like in Fallout 3, (Where when you get injured, your character's animation would change accordingly.) But how would it work in a game like Cyberpunk? Since the human weakness (and overcoming that weakness) is a huge part of the game. How do you guys imagine it should be like?