Boxing Is Actually Fun

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I dont know about you, but I can only speak for myself and my own experiences. I'm saying boxing missions are messed up, simply by virtue of being 100 times harder than any other combat in the game, including bossfights, and thus most likely result of some manner of glitch.

In most everything else: I can fart in enemies general direction and they drop dead - while the boxers take away half my health in one hit when I have 17 body and legendary armor, then that is not balanced. My biggest issue is that fact that the strikes cannot be dodged. Trust me, I know. I know when dodge is succesful cause I have bloody kerenzikov. Then they swivel 45 degrees and track me with their punch.

they are harder because they are designed for characters with certain gear/investment in street fighting.

Its hitboxes are poor, and the enemies have tons of air punches, but they are dodgeable. They do massive dmg because that's the only way they could be a threat for a brawler. at level 38, fighting the last dude, I got 780 hp, 2300 armor, I recover health in battle over time. Most of their hits, I dodge (usually need to double dodge if retreating, side dodge if not)

As someone who dedicated characters to street brawling I like this content. I'd prefer for it to be even more difficult, though better refined. If they need to give boxers extra range, at least show motion lines around their attack boxes. Make blocking more consistent, or explain how it works better, if it works as intended.

I do think more player styles should have high end missions that require more mastery.

And the reward could be better, even if its not money. Give the player access to a gym, with scaling sparring partners where you can skill up street brawling or a unique cyberware/mod. And play some winning music, give use a champion belt accessory or something
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I checked completed missions last night, I remember doing 4 now, I forgot about the fight on the basketball court for the guy's car.

I really wanted to punch that kid out who was controlling the fighter with the healing stomach muscles. I think the kid was controlling the fighter, not sure.

I don't know what the kid was doing or what it all means. I think we missed some part of the story. V says, he lied about his father, and I never heard of him.

you can fight
1)twins
2)buck
3)guy with pregnant girl
4)rhino the brolic girl
5)ozob grenade nose
6)razor hughes

ozob is like a hidden addition, you have to do his side mission first before coach tells you about it. Its also got the highest payout.
 
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I don't know what the kid was doing or what it all means. I think we missed some part of the story. V says, he lied about his father, and I never heard of him.

you can fight
1)twins
2)buck
3)guy with pregnant girl
4)rhino the brolic girl
5)ozob grenade nose
6)razor hughes

ozob is like a hidden addition, you have to do his side mission first before coach tells you about it. Its also got the highest payout.
[/QUOTE]

Oh yeh, I remember that guy--man-- I don't know why I'm having a hard time remembering them when I post. Maybe because I played a melee character and everything was a fistfight. I dunno. Thanks.
 
No they're not. They're crap and not realistic. From V being able to take on Razor looking like a stick. To their attacks locking and still hitting.
Stop blocking punches with your face. Try dodging and blocking. :LOL:
Works for me.
hulkman2456 means your punches does not interupt most of the ennemies attacks how they does in actual figthing games.

CP77 would profit about CDPR studying more seriously 2D figthing games' gamedesign. There is almost no recovery, no priorities, no reach, collision is bugged also. Jump and crouch attacks have no purpose on 1 on 1 and push back is randomized because of leveling. AI is exploitable with infinite combos based on stun locking. Guard breaking ennemies bugs a lot.

Some figths are surprisingly fun though (result of the stamina system, makes me wonder if a Street Figther with stamina would be fun). But it is incomplete.

(insert more "CP77 gamedesign... *grumpy* * grumpy* CP77 gamedesign... *grumpy* * grumpy*" here)
 
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yah REALLY enjoyed those teleporting heat seeking punches and kicks combos on my body3 netrunner :D

was able to beat all except razor hugh and just decided since there was no real reward, there is no point in trying.
 
was able to beat all except razor hugh and just decided since there was no real reward, there is no point in trying.

I have not been able to finish a single boxing mission, despite multiple tries, and being lvl 45-ish.

But I haven't tried that hard either, there is a monetary fee for each try, and there indeed doesn't seem to be much incentive for the whole thing. The biggest issue I have is that when opponent is 50 times more durable than heavily cybered me it breaks the suspension of disbelief thoroughly. In other words: a damage sponge.
 
I have not been able to finish a single boxing mission, despite multiple tries, and being lvl 45-ish.

But I haven't tried that hard either, there is a monetary fee for each try, and there indeed doesn't seem to be much incentive for the whole thing. The biggest issue I have is that when opponent is 50 times more durable than heavily cybered me it breaks the suspension of disbelief thoroughly. In other words: a damage sponge.

the key to the easier fights is to have legendary gorilla arms and animal knuckles. the strat for those is stay far away from them while charging up a punch, when they run towards you, move forward and release the punch when they are about 5 to 8 feet away from you. this way your fist lands and you throw off the timing of their combo attack and they totally miss you. because by the time they swing, you already ran pass them out of the range of their heat seeking fist. alot of the time, you will stun them with your charged fist so they dont even get to swing at all. rinse and repeat till they are down. with only 3 in body, i was still able to survive 1 punch from all of the easier fighters. hugh is different since he has the smallest boxing ring and his reach is about half of the entire ring and with his heat seeking fist and legs, he just kick my arse every time.
 
CDPR are on record saying cybernetics or builds should not affect whether or not you can do certain missions.

you can do it, but its harder. This happens in many places. And even with that, this is a special case. The only reason to do these missions is if you like street brawling. They won't let you use other weapons/skills.

I think they should do it more often, but they have gone far out of their way not to exclude players. Even when it makes no sense. There are definitely missions where killing everyone should = fixer doesn't pay you. Or not appearing to kill someone should = fixer doesn't pay you.

their choice though.
 
The boxing mechanics need fixing if they are going to be fun. Right now the state they play in, they're just an annoying grind, that you have to cheese to win. Opponents do way too much damage for you to actually bother with getting into a proper boxing match with them, you just gotta smack em hard quick before they can hit you.

In the fight with Razor Vik tells you to go for the body, yet you cant really aim for the body and it makes no difference to punching him anywhere else.

First two fights you can win pretty easy, but to beat Rhino you have to level up to 30 and have legend gorilla arms. When it comes to Razor. Even at level 50 with legend gorilla arms and points invested in body/brawler, you can only win by cheesing the AI, to me thats not fun.
 
The boxing mechanics need fixing if they are going to be fun. Right now the state they play in, they're just an annoying grind, that you have to cheese to win.

First two fights you can win pretty easy, but to beat Rhino you have to level up to 30 and have legend gorilla arms. When it comes to Razor. Even at level 50 with legend gorrila arms and points invested in body/brawler, you can only win by cheesing the AI, to me thats not fun.

I did razor at 42 with no cheese. hes basically weak to repeated blows to the torso. Just have to manage stamina. Of course this is after I played the game a lot, my first character fighting him only won because he got stuck in a corner.

I like that this was harder and was not designed to be easily beaten by some one with no brawling skills, because if it was, it would be 1 hit ko for my character.
 
I hate that in most fights you can't block or even counter without losing most your health. It takes away one of our few actions in boxing. It's just dodging and hammer a millions punches in before dodging away. Then get bored and distracted in the middle of the fight and wait for loading again. Let it be difficult, sure. But not boring. At least let us block
 
Arroya is a joke of a fight.
I have legendary gorilla arms with a mod
I have 3134 armor
I only have 428 life though with buffs.
But arroya hits for about 80 damage, and it seems like he just has to hit near me, to do damage to me. While i have to avoid and if i'm lucky, i can do 5% damage if i hit him about 3 times. This just shows how poorly the game is designed.
I really don't see where all this "testing" they claimed to do, has gone
 
Maybe :
Armor is useless in melee fight (1 or 3K it's the same).
For me, in very hard, for Arroyo, 10-15 hits, he's down (body 4, no perk point in, legendary gorilla arms (buy at level 40+, it's important), Animals knuckles and black market battery).
Dodge his strong attacks with Kerensikov, 1 strong attack an 2 normal attacks. And repeat.
 
With my legendary gorilla arms, i do 5 % damage with 2-3 hits. Yet he can do 166 damage with 1 hit. He even seems to be able to damage me, when he dosen't hit.
But when i hit for about 500 damage, he only loses 1% life. Which mean he must have 50.000hp.
So i do 0-3% with hits. He does 20-40% damage with a hit. [...]
 
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With my legendary gorilla arms, i do 5 % damage with 2-3 hits. Yet he can do 166 damage with 1 hit. He even seems to be able to damage me, when he dosen't hit.
But when i hit for about 500 damage, he only loses 1% life. Which mean he must have 50.000hp
Full modded gorilla arms buy at lvl 40+ (it's a leveled item), and armor is useless but crit chance and crit damage are usefull.
 
It wasn't the level 40 onces. But they where legendary. I do have 1 mod in it
If you buy it at level 30, it is really less powerfull than a level 40 version (same for level 40 and level 50)
Animals Kunckles are importants, it add a bleeding effect.
And you can add some crit chance and crit damage on your clothes (or/and head cyberwares), it's very helpfull.

With my Build (4 in body), i win all the fights easily in very hard (you must dodge, if not it's dead).
 
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