The problem is consoles.
I mean absolutely no offense by this but honestly it's the truth. If you're on a PC you've got so many buttons, you don't know what to do with them, you could easily implement one button for Pirouettes, one for side-stepping and another for rolls. Put a Cooldown on the roll so people can't spam it and you're good to go.
With consoles, nope. When Combat moves as fast as it does in TW2 (And it looks even faster in TW3), you simply cannot have a button setup that allows for 3 different dodging inputs, it's just not feasible.
I'm not completely against the idea of rolls, but I am completely against the idea of infinite rolling as in TW2. However because of the console restrictions if I have to choose between rolls (Infinite or even if it was randomized) or no rolls, definitely no bloody rolls. Pirouettes and Side-Stepping in the footage not only looks a lot better but also fits the lore better.
(Edit: Sorry if I've just said what 30 people have already stated, just cbf reading the rest of the thread but wanted to throw in my 2 cents)