Buff strategems to effective value of 6-7 points.

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Title says it all. Currently that value is 4-5. Same it was years ago when an average value of a 4 provision unit was 5 points, and the value of top end golds rarely exceeded their provisions. Now an average value of a 4p card is 7, and top golds supply value multiple times their provisions. Unless a deck is built to abuse first say (like Siege which should be nerfed anyway), blue coin is more of a disadvantage than it was before, and R1 hand quality is a bigger factor in winning or losing games.

I know devs don't really have time to read these forums and react to it but if they did check this out, I'm sure global stats would show it to be true. Thanks.
 
Yea feels against a lot of the popular decks going first is a death sentence. There is very little chance now to win round one if you are going first.

Edit: we are also at a point where losing round one most of the time means losing the match. So nobody passes anymore if they go second. Understandable also since even being 20 points ahead doesn’t mean the opponent can’t easily catch up in one turn.
 
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