[BUG] A damaged Slave Infantry will not set self back to 5 power when transformed by another Slave Infantry

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Not sure if this is intended, as normally another transformed unit will set self to 5 power. Letho Kingslayer and Cursed Knight both specify to keep the same power, with different wording on each, while Slave Infantry seems to function like the old Cursed Knight, making an identical copy, unless used on another damaged copy, which stays the same power.
 
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