[BUG] Audio: Successive SFX not audible
First, let me thank you for this great game. About 120 hours in it, still not finished the main quest, but already one of my favorite games of all time. So thanks for that!
Now I have to say that I haven't run in a lot big bugs througout the different versions, like some people. But since 1.08(.1) there is something what seems to be an audio bug/problem that's quite annoying. When I'm using attacks that follow each other up quickly, a lot of the sound effects arent playing. For example: If i'm using the fast sword-swirl attack (pirouette) only very few of the sword hits are audible. It's quite annoying, since you can't really tell when you're actually hitting the enemy. When I'm using heavy hits that don't follow each other up so quick, everything sounds fine.
On a side note (different bug): While 1.08.1 finally gave me some of the achievements that I didn't receive because of the bug in 1.07, I also received two achievements for finishing the game, even though haven't yet.
Thanks again!
First, let me thank you for this great game. About 120 hours in it, still not finished the main quest, but already one of my favorite games of all time. So thanks for that!
Now I have to say that I haven't run in a lot big bugs througout the different versions, like some people. But since 1.08(.1) there is something what seems to be an audio bug/problem that's quite annoying. When I'm using attacks that follow each other up quickly, a lot of the sound effects arent playing. For example: If i'm using the fast sword-swirl attack (pirouette) only very few of the sword hits are audible. It's quite annoying, since you can't really tell when you're actually hitting the enemy. When I'm using heavy hits that don't follow each other up so quick, everything sounds fine.
On a side note (different bug): While 1.08.1 finally gave me some of the achievements that I didn't receive because of the bug in 1.07, I also received two achievements for finishing the game, even though haven't yet.
Thanks again!


