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[BUG] Autogenerated foliage data is bogus

+
A

adridu59

Senior user
#1
Jun 24, 2013
[BUG] Autogenerated foliage data is bogus

Bug Description:
When importing a custom mesh and generating foliage data automatically in Mesh Editor (, the data generated is (obviously) wrong.
- the plant starts to levitate i.e it gets higher Z position (which is out of bbox bounds BTW)
- the movement is too accentuated and vertical (should be fully horizontal)

Note: having ability to customize foliage data would be really useful

Steps to reproduce:
- Import a custom vegetation Mesh (and optionally textures)
- Open it in Mesh editor
- Generate foliage data (Tools > Generate foliage data)
- Observe bogus position and movement

Frequency:
100%

Your PC specs:
Intel Core i7 930
Gigabyte GA-X58A-UD3R 2.0
G.Skill Ripjaws X 2x4GB 1600 MHz C8
Gigabyte GTX 470 SOC
Windows 8 Pro

Additional Info:

 

Attachments

  • bug1.jpg
    bug1.jpg
    16.8 KB Views: 31
  • bug2.jpg
    bug2.jpg
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