The first one is that when ray tracing is enabled, the game will crash and go black (the game will go black for a moment and then die) when using the in-game screenshot method. I tested it multiple times, and it has nothing to do with the GPU load. Even if I use a very low resolution, the problem mentioned above will occur as long as ray tracing is enabled and a screenshot is taken (there is no problem when ray tracing is disabled).
The second issue is that when playing in windowed mode with path tracing enabled for ray tracing, the game will crash randomly and prompt to send local information. (I played for a long time in full-screen mode and did not trigger this random crash issue)
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I guess it might be a problem with the 50 series graphics card. The computer that had the issue was using a 5070ti. After switching to a computer with a 4070s graphics card, using the same image settings and the same version of the graphics driver (and running at full power), the problem described earlier did not occur.
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The graphics driver version on both of my computers is 576.28 - WHQL.
The second issue is that when playing in windowed mode with path tracing enabled for ray tracing, the game will crash randomly and prompt to send local information. (I played for a long time in full-screen mode and did not trigger this random crash issue)
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I guess it might be a problem with the 50 series graphics card. The computer that had the issue was using a 5070ti. After switching to a computer with a 4070s graphics card, using the same image settings and the same version of the graphics driver (and running at full power), the problem described earlier did not occur.
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The graphics driver version on both of my computers is 576.28 - WHQL.