[BUG REPORT] Witcher 3 DX11 shadow flickering bug if I tab out and in

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If I tab out of the game and then tab back in again, the game/ shadows starts to flicker till I do a game restart.
Playing this game without tabbing out works fine, but I want to read the lore or do some researches for quets while im playing, IMAGINE.
And no I dont want to play on DX12 because its ♥♥♥♥♥♥♥ bad optimized and I cant hit stable 60 frames on low end settings.

So please fix this ASAP.

AND YES, I already tried to
disable VSync/ GSync and FreeSync,
enable VSync/ GSync and FreeSync,
disable steam overlay or other overlays,
kill background programs (without mercy),
set the graphics to low af,
start the game as administrator,
start the game without steam,
set the compatibility mode to windows 8, 7, vista, xp,
disable fullscreen optimization,
run the game in borderless fullscreen,
restart my PC,
verify game files through steam,
and did other things that I can't remember.

AND YES, I already did some research about this bug and it seems that im unlucky af and nobody else have problems in this way.

Here is a small video where you can see the problem:
(TRIGGER WARNING AT THE END OF THE VIDEO)

My rig [edited, please stay respectful]:
Windows 10 Pro 64-bit
AMD Ryzen 5 2600
NVIDIA GeForce GTX 1660 Ti
16 GB DUAL RAM
Game is installed on M.2 SSD
 
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