Yes, every year there is a new, amazing technology, which will make Linux an amazing gaming platform. Guess what? It will never happen:
- Linux share on home desktops is abysmal. Developing something for 0,01% of players is not worth it.
- People familiar with Linux and it's quirks are using it for work, and not for fun, mostly.
- Graphic drivers are still issue, after all those years. NVIDIA is dominating the graphic card market and they don't give a crap about Linux.
- MS is moving strongly into open source. Linux is now a sub-system of Windows 10. Which means it's easier for people who need Linux to do serious stuff to just install Windows 10, use Linux subsystem for work and if they want, play on Windows.
- Dual boot is still easier to do, than making a pure Linux-based gaming rig.
It was and still is an amazing gaming platform. Granted, I've not personally used it since the '90s, but even back then, when you got the installation sorted and games configured --
Holy Choco!
Stuff that would take Windows 60+ seconds to launch would pop up
instantly on Linux. And game performance was very,
very good. Like, impossibly good, as it felt to me sometimes. (Nothing compared to today's tech, but ridiculously good for the Daggerfall days.)
So (pre-empting this): Why was it never adopted? I mean, if it was sooo good, surely --
surely -- someone would have picked it up and...
capitalized...on it.
^ Bingo.
Linux always was, and shall likely remain, open-source. That means I can do what I want with it...but I can't:
1.) charge because it's on Linux. No kick-backs for exclusivity.
2.) ignore cutthroat business tactics. Microsoft and Apple went to some lengths to discourage people from using it. (See #3.)
3.) expect to maintain trade secrets. It's open...source. That means anyone with Linux and know-how is very capable of reverse-engineering my source code. (That might sound like...well...
der...to the modern world, but back in the '90s, this was a HUGE, @#$%!ng concern.)
4.) expect it to successfully compete with Microsoft or Apple. Microsoft was so strong in these days, their only, real competition was Apple...and Microsoft was
crushing them. (Gods, I
hated Macs during this period. Horrid machines. Great for art, though.)
5.) expect people to deal with it. This was a time when plugging a printer cable into the correct serial port was a challenge beyond pretty much anyone without a step-by-step manual in front of them. Computers were weird and scary. Software was weird and scary. Gaming was the domain of nerds and geeks. And...yeah...here's an OS that requires you to
write files in order to get a
game to launch without errors or graphical corruption...[...*entire conversation fades into broken static*...]
So no one ever bit.
But, to Linux's credit, they just kept on pluggin'. I say, "Good!" Wish more ventures went this way. Just goes to show you what you can accomplish with quiet determination and focus.
I don't think we'll ever see them "dominate" anything though. I do think we may eventually see them sell out, and Linux become another, commercial OS. Or...Linux will be picked up and utilized to corner a whole, new market of gaming. The thing is, Stadia is not that impressive an option for Western markets (people that can afford gaming PCs or consoles). The Eastern market will flood to it if it works. People making less than $5,000 USD / year on average. It puts an entire world of entertainment in their hands with the technology they already own. I've lived in these regions, and I know how different the Western world is. If it works...it's going to
explode in these areas. That might be enough to bring Linux into the arena as a major presence.