I think 4K is still too taxing if you want to have a decent framerate. At least for me the value of higher framerate is higher than the value of higher resolution. I think even with the new generation of GPUs, 2560x1440 will remain the optimum resolution spot. May be in a couple more generations 4K will be feasible with decent framerates in high end games.
Also, I don't quite get the appeal of pushing resolution higher if one needs to resort to upscaling to do it. Higher resolution is about increasing image quality, while upscaling is about decreasing it as a trade off for improving framerate. One kind of cancels another. So it makes more sense for me to avoid upscaling while using resolution that GPU can natively handle, having max image quality you can achieve that way.
I.e. paying that kind of money for GPUs and then upscaling things is kind of strange to me. For lower end GPUs upscaling can make more sense though, since framerates there just drop below comfortable even with average resolutions.
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Also, I don't quite get the appeal of pushing resolution higher if one needs to resort to upscaling to do it. Higher resolution is about increasing image quality, while upscaling is about decreasing it as a trade off for improving framerate. One kind of cancels another. So it makes more sense for me to avoid upscaling while using resolution that GPU can natively handle, having max image quality you can achieve that way.
I.e. paying that kind of money for GPUs and then upscaling things is kind of strange to me. For lower end GPUs upscaling can make more sense though, since framerates there just drop below comfortable even with average resolutions.
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