I think there is a misunderstanding in regard to my last posting:
The auto center massively increases the stuttering, but doesn't cause it solely! The origin of the stuttering/fps loss lies behind the game engine and its resources, which overwhelm the hardware somehow no matter how good ones PC is, not to mention the less powerful consoles (I'm on PS4 btw). Noone can deny that the game has been poorly optimized - regardless of the platform.
When it comes to the horse stuttering, that's a whole different story. It has nothing to do with 'real', performance related stuttering. It's rather a faulty animation cycle/loop, affecting the first 3 speed levels of Roach; very slow, slow and walking. The gallop and full gallop aren't affected!
In order to fix this issue, there is no need for a performance optimization (other than the abovementioned camera/auto center stuttering). CDPR only needs to recalibrate the horse animation loop and it will be fixed.
However, deactivating auto center will considerably improve the overall smoothness of the gameplay, as the manual camera movement of the player doesn't have to be permanently corrected by the game engine anymore. There is no doubt that this for itself won't entirely fix the stuttering issue but it will definitely improve the gameplay experience a lot.
I really really hope CDPR notices this thread and takes our advices, because this otherwise wonderful game is on the edge of being unplayable at the moment - and that's a damn tragedy...
The auto center massively increases the stuttering, but doesn't cause it solely! The origin of the stuttering/fps loss lies behind the game engine and its resources, which overwhelm the hardware somehow no matter how good ones PC is, not to mention the less powerful consoles (I'm on PS4 btw). Noone can deny that the game has been poorly optimized - regardless of the platform.
When it comes to the horse stuttering, that's a whole different story. It has nothing to do with 'real', performance related stuttering. It's rather a faulty animation cycle/loop, affecting the first 3 speed levels of Roach; very slow, slow and walking. The gallop and full gallop aren't affected!
In order to fix this issue, there is no need for a performance optimization (other than the abovementioned camera/auto center stuttering). CDPR only needs to recalibrate the horse animation loop and it will be fixed.
However, deactivating auto center will considerably improve the overall smoothness of the gameplay, as the manual camera movement of the player doesn't have to be permanently corrected by the game engine anymore. There is no doubt that this for itself won't entirely fix the stuttering issue but it will definitely improve the gameplay experience a lot.
I really really hope CDPR notices this thread and takes our advices, because this otherwise wonderful game is on the edge of being unplayable at the moment - and that's a damn tragedy...